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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aura In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He very much looks the part of a Sellsword. His orange fur is drawn into a tight pony tail with a dagger scrunchie. His otherwise smooth face is marked with small tiny scars.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He works hard and plays hard.

History: He was born the only child of a wealthy merchant. After coming to the age of reason, Aura took it upon himself to study the arcane arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Sabotage a competitor; and he'd like to take his coworkers down a peg

Ideals: Joker, Entrepeneur, Gifted. Flaws: Hedonist. Bonds: Job. Occupation: Sellsword

Voice: Jamaican accent

Attributes [hide]

Aura In Woods, Male Tabaxi Barbarian 2
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 13
Hit Points 16 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Acrobatics +5, Athletics +5
Senses Passive Perception 12
Languages
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +5

Possessions: 140 pp. Deep blue spinel (600 gp).


Social Check DCs


Sybil Marley, Female Human [Permalink]

Personal [hide]

Description: She is typically in her Barber uniform. She has a moderate pudge and is not very fit. Her hair is auburn and very short. Her fierce blue eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The war was a terrible time for her, and Sybil does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She was born several months after her father was called into army service. She helped her father out around the business and became quite the natural. She has been saving her money to try and buy her brother's freedom.

Motivation: To protect her home; and wants to open a new tavern

Flaws: Depressed. Bonds: Job, Military, Family, Guardian. Occupation: Barber

Voice: Spits words with contempt

Attributes [hide]

Sybil Marley, Female Human Paladin 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 9 (-1)12 (+1) 13 (+1)16 (+3)
Skills Arcana +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 70 gp.


Social Check DCs


Right-Handed Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears suspenders and pastel workpants. Her shirt is black, and she wears a heavy pastel leather apron most of the time, and carries swords. Her gray fur has been sun bleached extensively. This amber eyed southerner is not easily forgotten.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. The war was a terrible time for her, and Right-Handed does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Right-Handed was raised in a hard working conservative environment. Like her father and her brother before her, after school she went straight into learning to become a Seamstress. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To be a Barkeep again.

Ideals: Fighting. Flaws: Antagonistic, Depressed. Bonds: Military, Job. Occupation: Seamstress

Voice: German accent

Attributes [hide]

Right-Handed Candle, Female Tabaxi Fighter 5
Medium (5'9") Tabaxi, Chaotic Good (CR 5)
Armor Class 9
Hit Points 33 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)13 (+1) 14 (+2)15 (+2)
Skills Deception +5, Investigation +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +3 / 2d4+0, Ranged +2 / 2d4-1, Grapple +0

Possessions: 400 gp.


Social Check DCs


Gomory Light, Female Tiefling [Permalink]

Personal [hide]

Description: She is wearing a tight black one piece outfit complete with pants, hood, and a cape. Her attire stands in sharp contrast to her ceremonial dagger, which is beautifully polished and possesses an ornate carving of a clover on it. Her white hair, when down, is lengthy. She has several tiny jet earrings on each ear.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Gomory was born the youngest of three triplets. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Since then, she has sought to make the best of life.

Motivation: Find a way to reverse the transformation of her brother; and she has money and likes to spend it

Ideals: Optimist. Flaws: Selfish. Bonds: Rich, Family. Occupation: Spice Merchant

Voice: Indian accent

Attributes [hide]

Gomory Light, Female Tiefling Barbarian 8
Medium (5'4") Tiefling, Lawful Neutral (CR 8)
Armor Class 11
Hit Points 37 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 7 (-2)12 (+1) 15 (+2)12 (+1)
Skills Arcana +4, Medicine +5
Senses Passive Perception 12
Languages Common, Gnoll
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1600 gp. Large well-done wool tapestry (500 gp).


Social Check DCs

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