Tyna High-hill, Female Halfling [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears dull white sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed pickaxe, just in case. Sporting a black mohawk this woman's hair draws a lot of attention. Her brown eyes are passionate and lively.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Tyna hails from a village terrorized by brigands. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She tends to her Guard job now, and dutifully fulfills any obligations she has.
Motivation: Wants to open a new tavern; and she is wracked by social anxiety
Ideals: Joker. Flaws: Fearful. Bonds: Job, Enemies, Adventurer. Occupation: Guard
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'0") Halfling, Lawful Good (CR 5)
Armor Class 10
Hit Points 46 (5d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 9 (-1) | 17 (+3) | 12 (+1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Abyssal
Attacks Melee +1 / 2d4-2, Ranged +2 / 2d4-1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 10000 cp.
Baelitae Morris, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears violet leather gloves, a violet jacket, and tight pants. She has a moderate pudge and is not very fit. Her long white hair is drawn into a two foot long braid. She has gray eyes.
Personality: Baelitae is depressed about a lot of things. She tends to be a nihilist. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Being a Carter kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Her relatives are trying to arrange a marriage; and to pay off her debts
Flaws: Depressed. Bonds: Family, Rich, Criminal record, Debt. Occupation: Carter
Voice: Soft and melodious
Attributes [hide]
Medium (5'0") Half-Elf, True Neutral (CR 15)
Armor Class 10
Hit Points 41 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Aquan, Terran, Draconic
Attacks Melee +5 / 4d8+0, Ranged +5 / 4d8+0, Grapple +6
Possessions: 400 pp. Large well-done wool tapestry (400 gp). Finely wrought small gold bracelet (30 gp). Large well-done wool tapestry (400 gp). Silver-plated steel longsword with jet jewel in hilt (100 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Jeweled electrum ring (2000 gp). A small bag of saffron. (30 gp). Large well-done wool tapestry (400 gp). Solid gold idol (600 gp). Brass mug with jade inlays (400 gp). 1 Medium magic item.
Alberich Gorunn, Male Dwarf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a grey vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his grey boots flare out at the collars. His white hair is cut short with large spiked bangs in the front. His face is covered beneath a completely black helmet.
Personality: Alberich wants to be seen as a stoic, levelheaded, noble Adept, so he tries to act the part. He does a good job, for the most part... He is lazy, self-centered, vain, and jealous.
History: He was raised in a white middle class family as the only child. As a young adult he joined a group advocating for an improvement in Dwarven conditions. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: To end his boredom.
Ideals: Disciplined. Flaws: Selfish, Mundane, Racist. Occupation: Spice Merchant
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 3 | 1 |
Possessions: 100 gp. 1 Masterwork Common Ranged Weapon.
Erdan Koehlanna, Male Elf [Permalink]
Personal [hide]
Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is physically well-built. He keeps his auburn hair in a pixie cut. His brown eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He always tries to repair and not replace. It was this mentality that drove him into the Locksmith business.
History: He was raised by priests from a young age. Through the years after Erdan was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Erdan's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Erdan and his spouse have recently divorced.
Motivation: His religion dominates his actions.
Ideals: Persistence. Flaws: Addict, Antagonistic. Bonds: Poor, Religious, Mentor. Occupation: Locksmith
Voice: Raspy
Attributes [hide]
Medium (4'11") Elf, Neutral Good (CR 3)
Armor Class 13
Hit Points 19 (3d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 17 (+3) | 12 (+1) | 7 (-2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 0 | 0 | 0 |
Possessions: A delicate brass dragon egg (60 gp). Large well-done wool tapestry (500 gp).
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