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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Pearl Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, white, dusty cloak. She has a slight overbite and is overall scrawny. She sports red long hair. Her eyes are hazel and she is always smoking a pipe.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She is obsessed with a lost civilization.

History: She was born blind and as such lacked many opportunities for work. From there she went from mercenary job to mercenary job. She used her abilities to travel the world and help people.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact; and meet up once more with her childhood friend

Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer, Criminal record. Occupation: Junk Dealer

Voice: Breathy voice

Attributes [hide]

Pearl Sunmeadow, Female Halfling Monk 4
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)12 (+1) 16 (+3)11 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Halfling, Aquan
Attacks Melee -1 / 1d10-3, Ranged +4 / 1d10+2, Grapple +2

Possessions: 600 gp. 2 Holy water. 2 Holy water.


Social Check DCs


Altho Wildheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He tends to wear a large red jacket. He keeps his blonde hair in a pixie cut. He has a tattooed face.

Personality: Stoic and calm, he prefers to meditate than take action. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He was born on a small isolated farm. He worked as a nervous Bricklayer and found it very stressful. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he'd like to take his coworkers down a peg

Ideals: Disciplined. Bonds: Adventurer, Nature, Job, Criminal record. Occupation: Bricklayer

Voice: Laughs frequently while speaking

Attributes [hide]

Altho Wildheart, Male Halfling Barbarian 6
Small (3'4") Halfling, Lawful Evil (CR 6)
Armor Class 16
Hit Points 51 (6d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 12 (+1)15 (+2) 14 (+2)17 (+3)
Skills Acrobatics +8, Sleight of Hand +8
Senses Passive Perception 12
Languages Common, Halfling, Orc, Aquan
Attacks Melee +3 / 2d6+0, Ranged +8 / 2d6+5, Grapple +8

Possessions: 60000 cp. Coral (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bulzo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His golden hair has been sun bleached extensively. His fierce brown eyes like to dwell on things.

Personality: He is calm most of the time but flees social interaction. He is a logical person and will generally grow upset if things defy logic and science.

History: He was born on a small isolated farm. He was an athlete and attended two major summer competitions. He never won. He bought a whip and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Ideals: Logical, Athletic. Flaws: Shy. Bonds: Nature, Enemies. Occupation: Body Guard

Voice: Relaxed voice

Attributes [hide]

Bulzo Littlefoot, Male Halfling Expert 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)11 (+0) 12 (+1)14 (+2)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2

Possessions: Jeweled electrum ring (2000 gp).


Social Check DCs


Fabien Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Gnome, and stands approximately 3'3". He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look, and his gloved hand is found clutching a shortbow. His hair is silver and curly. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep violet.

Personality: Fabien wants to be seen as a stoic, levelheaded, noble Rogue, so he tries to act the part. He does a good job, for the most part... He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was born blind and as such lacked many opportunities for work. He found a children's book about a Gnome Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: To reunite with his old friends.

Ideals: Disciplined, Impeccable. Flaws: Disease. Bonds: Adventurer. Occupation: Engraver

Voice: Sleepy voice

Attributes [hide]

Fabien Miggledy, Male Gnome Rogue 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 35 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 18 (+4)10 (+0) 6 (-2)9 (-1)
Skills Persuasion +1, Stealth +3
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Red garnet (110 gp). Rose (50 gp). Obsidian (10 gp). Zircon (50 gp). 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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