Dagger Mist, Male Tabaxi [Permalink]
Personal [hide]
Description: With black face paint in a stripe pattern across his face, he wears baggy pastel pantaloons and a red scarf. He sports a flattop fur cut. He is baby faced.
Personality: Dagger wants to be seen as a stoic, levelheaded, noble Sorcerer, so he tries to act the part. He does a good job, for the most part... His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born to loving parents in a slum to the west. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: He feels threatened by others; and his relatives are trying to arrange a marriage
Ideals: Disciplined, Fighting. Flaws: Fearful. Bonds: Family, Poor. Occupation: Baker
Voice: Farmer accent
Attributes [hide]
Medium (5'10") Tabaxi, Chaotic Good (CR 4)
Armor Class 9
Hit Points 2 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 5 (-3) | 13 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 20000 sp. 1 Minor magic item.
Beast Thundercloud, Female Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'11", this woman wears very tight pants and wife beaters, though occasionally she sports a brown coat. Her fur is short and yellow. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. Flattery will make her almost putty in your hands.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: Doesn't want to be a Tailor and was forced into it by her family; and a rival would like her out of the picture
Flaws: Selfish, Secretive. Bonds: Criminal record, Military, Family. Occupation: Tailor
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 15 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 17 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: 90 pp. Red garnet (50 gp). Eye agate (12 gp). Smoky quartz (20 gp). 1 Breastplate. 1 Half-Plate. 1 Half-Plate.
Arara Hanali, Female Elf [Permalink]
Personal [hide]
Description: This late middle aged woman wears blue painted combat armor at almost all times and is in decent physical shape. She sports white long hair. She tend to wears goggles to shield her eyes.
Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: She was born blind and as such lacked many opportunities for work. She moved from fad to fad and when she turned 15 she discovered poetry. Being a Unemployed kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Money/treasure; and she feels that her past leaves her morally obligated to help
Ideals: Artistic. Flaws: Disease. Bonds: Criminal record, Rich. Occupation: Unemployed
Voice: Whispers
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 12 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 4 (-3) | 15 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Gnome
Attacks Melee +7 / 2d10+4, Ranged +5 / 2d10+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 | 0 |
Possessions: 140 pp.
Immeral Rothenel, Male Elf [Permalink]
Personal [hide]
Description: He wears a blue deerstalker hat and blue clothes. He has a slight overbite and is overall scrawny. His hair is long and silver with streaks of brown, and is pulled back with small blue clips. His beard is brown, braided, and well cared for. He wears crescent spectacles with a black brim.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Gifted from a young age, Immeral studied abroad. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better kind of golem.
Motivation: He has money and likes to spend it; and he doesn't get along with people that don't share his tastes
Ideals: Impeccable, Gifted. Bonds: Religious, Adventurer, Rich. Occupation: Interpreter
Voice: Creaky witch voice
Attributes [hide]
Medium (5'4") Elf, Chaotic Good (CR 13)
Armor Class 13
Hit Points 34 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 17 (+3) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +6 / 4d4+2, Ranged +7 / 4d4+3, Grapple +3
Possessions: 1000 gp. Rich purple corundum (900 gp). Citrine (40 gp). Aquamarine (1200 gp). Black pearl (1200 gp). Fiery yellow corundum (900 gp). Chrysoberyl (80 gp). Smoky quartz (40 gp). 1 Medium magic item.
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Their contribution stands as a beacon of hope for all adventurers!

