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NPC Generator

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Advanced [show]


Ahlyssa Southey, Female Human [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She dresses like a well dressed Priest does. Her moppish brown hair is in a traditional bowl cut. Her hazel eyes peer out from beneath her wide-brimmed brown hat.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Ahlyssa grew up listening to her father's many stories. Like her father and her sister before her, after school she went straight into learning to become a Priest. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and expand her business

Ideals: Disciplined, Justice. Bonds: Job, Poor, Adventurer. Occupation: Priest

Voice: Hissing voice

Attributes [hide]

Ahlyssa Southey, Female Human Sorcerer 2
Medium (6'0") Human, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)7 (-2) 7 (-2)16 (+3)
Skills Religion +0, Sleight of Hand +2
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 230 gp.


Social Check DCs


Furrele Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she tends to wear a black poncho over her likewise colored trousers and shirt. Her black crest is slicked back into a classic pompadour. Her red eyes dart from person to person.

Personality: She snorts whenever she laughs or is feeling confident. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac

Flaws: Hedonist, Disease. Bonds: Mentor, Criminal record. Occupation: Adventurer

Voice: Ums and uhs a lot

Attributes [hide]

Furrele Jharthraxyn, Female Dragonborn Warrior 9
Medium (6'4") Dragonborn, Lawful Evil (CR 9)
Armor Class 13
Hit Points 94 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 18 (+4)14 (+2) 16 (+3)8 (-1)
Skills Acrobatics +6, Persuasion +2
Senses Passive Perception 13
Languages Common, Celestial, Aquan
Attacks Melee +4 / 3d4+1, Ranged +6 / 3d4+3, Grapple +2

Possessions: 900 gp. 1 Minor magic item.


Social Check DCs


Grisha Rodney, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a white shirt with thin green vertical stripes and grey pants. He wears his golden hair down. His brown eyes lackadaisically let the world flow into them.

Personality: He has always had a great fascination with Half-Orc culture. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Grisha took it upon himself to study the divine arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a crush on the local Ruler; and a strong sense of loyalty to half-orc people

Ideals: Gifted. Flaws: Racist. Bonds: Adventurer, Has a crush. Occupation: Miner

Voice: Loud with bravado

Attributes [hide]

Grisha Rodney, Male Half-Orc Adept 5
Medium (6'8") Half-Orc, Neutral Evil (CR 5)
Armor Class 10
Hit Points 26 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)11 (+0) 10 (+0)12 (+1)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: Just what you see.


Social Check DCs


Quick Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. His fur is beige and curly. This hazel eyed westerner is not easily forgotten.

Personality: He is very quiet and rarely speaks above a whisper. He takes great joy in being the best Spy in town.

History: Born in the west to a Spy, Quick learned a great deal about his mother's area of expertise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quick took refuge in the large cave and found the beat up sai and armor he uses now. Due to his spouse's obsession with being a Scribe they were divorced and he won custody of their daughter. He worked as a Spy, and he later adopted a second daughter.

Motivation: He wants to meet his childhood hero; and his relatives are trying to arrange a marriage

Flaws: Shy. Bonds: Poor, Job, Nature, Family, Adventurer. Occupation: Spy

Voice: growls and snarls, animalistic

Attributes [hide]

Quick Fang, Male Tabaxi Wizard 9
Medium (5'10") Tabaxi, Chaotic Good (CR 9)
Armor Class 10
Hit Points 30 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)8 (-1) 8 (-1)13 (+1)
Skills Deception +4, Performance +4
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Amber (70 gp).


Social Check DCs

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