Nurkara Morigak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears rags and sports a simple walking cane, and carries flails. She wears a top hat to hide her balding. She has amber eyes.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: The child of a Shipwright, who enjoyed hunting, Nurkara was taken on many hunting expeditions. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Nature, Adventurer. Occupation: Assassin
Voice: Scratchy, weak
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 11
Hit Points 73 (9d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 12 (+1) | 16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Draconic, Druidic
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 1 |
Possessions: 500 gp. Jacinth (4000 gp). Violet garnet (900 gp). Chrysoprase (50 gp). Deep green spinel (40 gp). Carnelian (50 gp).
Korinn Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This southern woman is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Her clothes are grease stained in places. Her bronze crest is slicked back into a classic pompadour. Her red eyes dart around the room hyper actively observing anyone and anything.
Personality: She is calm most of the time but flees social interaction. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Korinn grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Korinn. She moves from town to town, unable to find a place to settle.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she has decided she is irredeemable
Ideals: Gifted. Flaws: Shy. Bonds: Poor, Immigrant, Criminal record. Occupation: Fortune-teller
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 4 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 8 (-1) | 7 (-2) | 13 (+1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
Possessions: 500 sp.
Maegan Silvereyes, Female Halfling [Permalink]
Personal [hide]
Description: She wears a custom-built plate barding that's adorned with white lining and desert motifs. Her skin is fair and her fingers are delicate and long. Her black hair is well kept. Her fierce violet eyes like to dwell on things.
Personality: She snorts whenever she laughs or is feeling confident. She also has developed a complete distrust of the Masseuse profession.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Her family was turned out during the war. She and her family wandered east to less war torn lands. She tends to her Doctor job now, and dutifully fulfills any obligations she has.
Motivation: A rival would like her out of the picture; and she is a bit of a kleptomaniac
Flaws: Antagonistic, PTSD. Bonds: Job, Criminal record. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 15)
Armor Class 14
Hit Points 64 (15d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 4 (-3) | 17 (+3) | 13 (+1) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Draconic, Gnome, Orc
Attacks Melee +2 / 4d8-3, Ranged +8 / 4d8+3, Grapple +3
Possessions: 700 pp. Blue star sapphire (900 gp). Blue quartz (12 gp). Blue quartz (12 gp). Eye agate (12 gp). Obsidian (12 gp). Azurite (12 gp). Freshwater pearl (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Sun In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears a brown collared shirt and black skirt. She accessorizes with a grey scarf around the waist and a strap diagonally across her shirt. She keeps her long beige fur kept up in a rat tail. She has yellow eyes and a brown hat with a black feather.
Personality: She is fixated on the number 61. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She has recently gotten a pet goose that steals things from people.
Motivation: She has decided she is irredeemable; and she wants revenge against drow
Ideals: Athletic. Flaws: Insane. Bonds: Enemies, Slave, Criminal record. Occupation: Barrister
Voice: Squeaky
Attributes [hide]
Medium (6'0") Tabaxi, Chaotic Evil (CR 7)
Armor Class 14
Hit Points 31 (7d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 19 (+4) | 7 (-2) | 13 (+1) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +6 / 2d8+3, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 30 pp.
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Their contribution stands as a beacon of hope for all adventurers!


