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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Thamuz Justice, Male Tiefling [Permalink]

Personal [hide]

Description: This exceptionally lanky man has the majority of his body covered in plate. His hair is greying and his face has many wrinkles. His black eyes peer out from beneath his top black hat.

Personality: Confrontational and typically high on some drug or another. He takes great joy in being the best Scribe in town.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He tends to his Scribe job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Scribe responsibilities is difficult; and he is unsatisfied with his job

Ideals: Entrepeneur, Athletic. Flaws: Addict. Bonds: Job. Occupation: Scribe

Voice: Jittery and nervous

Attributes [hide]

Thamuz Justice, Male Tiefling Fighter 1
Medium (6'7") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 9 (-1)11 (+0) 10 (+0)17 (+3)
Skills Investigation +2, Nature +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Drifting Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a pastel armored body suit, with a simple blue line shooting up and back down. He has dyed his greying gray fur a little too much giving a sharp gray color. His amber eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He has a small toy that he constantly fidgets with.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He got away from his former life and has fallen to alcoholism.

Motivation: Regain custody of his son.

Ideals: Athletic. Flaws: Cynical, Addict. Bonds: Military. Occupation: Healer

Voice: Loud with bravado

Attributes [hide]

Drifting Wind, Male Tabaxi Commoner 7
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 10
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 16 (+3)6 (-2) 16 (+3)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +3

Possessions: Just what you see.


Social Check DCs


Calcitro TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He wears a Stetson hat to cover his moderate length red hair. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aggressive, abrasive, and angry, Calcitro embodies much of what other species detest in the Halflings. Flattery will make him almost putty in your hands.

History: Sold as a small child to a wizard, Calcitro was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's repulsed by the PC.

Ideals: Entrepeneur. Flaws: Addict, Antagonistic, Selfish. Bonds: Mentor. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Calcitro TellPenny, Male Halfling Expert 3
Small (3'4") Halfling, Chaotic Neutral (CR 3)
Armor Class 15
Hit Points 15 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 14 (+2)14 (+2) 8 (-1)7 (-2)
Skills Perception +1, Stealth +6
Senses Passive Perception 16
Languages Common, Halfling, Draconic, Terran
Attacks Melee +0 / 1d8-2, Ranged +6 / 1d8+4, Grapple +4

Possessions: 1800 sp.


Social Check DCs


Serpent In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and typically wears brown cloth garments or leather armor. His orange fur is lengthy. His yellow eyes dart around the room hyper actively observing anyone and anything.

Personality: Stoic and calm, he prefers to meditate than take action. The war was a terrible time for him, and Serpent does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He now travels the world, in search of power and loot.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Disciplined. Flaws: Depressed. Bonds: Military, Religious, Mentor. Occupation: Miller

Voice: Mousy voice

Attributes [hide]

Serpent In Woods, Male Tabaxi Fighter 8
Medium (6'6") Tabaxi, Lawful Good (CR 8)
Armor Class 12
Hit Points 77 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 17 (+3)14 (+2) 14 (+2)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 12
Languages Common, Auran, Draconic
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +2

Possessions: 10000 sp.


Social Check DCs

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