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NPC Generator

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Advanced [show]


Elama Firahel, Female Elf [Permalink]

Personal [hide]

Description: The light-skinned woman stands 4'7" and is wearing a long, blue, dusty cloak. Her long auburn hair is drawn into a two foot long braid. She has violet eyes and a blue hat with a brown feather.

Personality: Overbrimming with self-confidence, Elama isn't afraid of most anything. She has a strong dislike to people who do not believe in Elven unity. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.

History: Elama was born the youngest of three triplets. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She hasn't been sleeping well lately.

Motivation: Marry her brother to traveling adventurers.

Ideals: Impeccable. Flaws: Insomniac. Bonds: Religious, Family. Occupation: Engraver

Voice: Forgets to breathe while speaking

Attributes [hide]

Elama Firahel, Female Elf Wizard 4
Medium (4'7") Elf, True Neutral (CR 4)
Armor Class 12
Hit Points 15 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 13 (+1)11 (+0) 17 (+3)15 (+2)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1043

Possessions: 100 gp. 3 Holy water. 2 Antitoxin. 3 Alchemist’s fire. 7 Acid flasks.


Social Check DCs


Naivara Tealeaf, Female Half-Elf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she does not wear sleeves and tends to eschew shirts when she can avoid it. She wears a Stetson hat to cover her moderate length red hair. Her hazel eyes are passionate and lively.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is used to getting what she wants. In part because she is a meticulous planner.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her druidic abilities were realized during a raid on her village. She was granted druidic powers by her dying brother.

Motivation: A rival would like her out of the picture; and she feels that her past leaves her morally obligated to help

Ideals: Disciplined, Professionalism, Gifted. Bonds: Military, Criminal record. Occupation: Priest

Voice: Italian accent

Attributes [hide]

Naivara Tealeaf, Female Half-Elf Cleric 4
Medium (5'3") Half-Elf, Chaotic Evil (CR 4)
Armor Class 14
Hit Points 29 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 12 (+1)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Elven, Ignan, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 400 gp. Obsidian (13 gp). Aquamarine (1000 gp). 1 Minor magic item.


Social Check DCs


Gormogord Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is cut close to his head. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He can't help but pocket interesting objects he comes across

History: Gormogord was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he feels that his past leaves him morally obligated to help

Flaws: Insomniac, Shy. Bonds: Criminal record, Poor, Adventurer. Occupation: Brewer

Voice: German accent

Attributes [hide]

Gormogord Goodearth, Male Halfling Warlock 1
Small (3'1") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)19 (+4) 13 (+1)9 (-1) 13 (+1)14 (+2)
Skills Insight +3, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Whurbin Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. He carries with him a set of scythes on his belt, each one with a ruby on the hilt. His black hair is knotted and matted. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He is a Chromatic Dragon in disguise. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Doesn't want to be a Adventurer and was forced into it by his family; and to reunite with his absent father

Ideals: Fighting. Flaws: Greedy. Bonds: Rich, Adventurer, Family. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Whurbin Morigak, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 12 (+1)7 (-2) 11 (+0)15 (+2)
Skills Arcana +0, Athletics +0
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1

Possessions: 250 gp. 1 Masterwork Common Melee.


Social Check DCs

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