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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Drusilia Selevarun, Female Elf [Permalink]

Personal [hide]

Description: She wears just a tan suit. She carries with her a set of sickles, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her blonde hair is braided into rings. Her hazel unseeing eyes seem to look past you.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She plays an instrument quite well.

History: She was born in the south. She has had some formal music training, and achieved minor success. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and balancing her hectic life and new spy responsibilities is difficult

Ideals: Fighting, Artistic. Flaws: Disease, Antagonistic. Bonds: Immigrant. Occupation: Spy

Voice: Slurs words

Attributes [hide]

Drusilia Selevarun, Female Elf Fighter 3
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 24 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 10 (+0)9 (-1) 15 (+2)8 (-1)
Skills Arcana +1, Persuasion +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d8-2, Ranged +2 / 1d8+0, Grapple +0

Possessions: Just what you see.


Social Check DCs


Griselda Reid, Female Human [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears grey painted combat armor at almost all times. She has shaved her head bald. She has several tiny emerald earrings on each ear.

Personality: She never swears and excessively uses polite adverbs when speaking. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Gifted from a young age, Griselda studied abroad. Her father had invested heavily in several trade routes and wanted her to inherit them. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: Wants to have a good time and be beloved; and she is greedy

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Rich. Occupation: Spy

Voice: Whispers

Attributes [hide]

Griselda Reid, Female Human Cleric 1
Medium (5'3") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 13 (+1)9 (-1)
Skills Medicine +3, Persuasion +1
Senses Passive Perception 11
Languages Common, Terran, Dwarven, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 110 gp. 1 Superior lock.


Social Check DCs


Oskar Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with brown lining and desert motifs, and carries morningstars. His brown hair is still thick. His violet eyes have a joyful gleam in them most of the time.

Personality: He never swears and excessively uses polite adverbs when speaking. His job bores him to no end. He has decided to make it more interesting.

History: He was born blind and as such lacked many opportunities for work. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Oskar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oskar. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk; and a rival would like him out of the picture

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Adventurer, Criminal record. Occupation: Spice Merchant

Voice: Sore throat, cough

Attributes [hide]

Oskar Torunn, Male Dwarf Rogue 7
Medium (3'11") Dwarf, Chaotic Evil (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 11 (+0)15 (+2) 9 (-1)9 (-1)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Abyssal, Sylvan
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Chalcedony (20 gp). Jasper (20 gp). Onyx (20 gp). Golden yellow topaz (1200 gp).


Social Check DCs


Sindri Umbodoben, Male Gnome [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears suspenders and tan workpants. His shirt is grey, and he wears a heavy tan leather apron most of the time. His hair is cut close to his head. His blue eyes are passionate and lively.

Personality: A deeply religious man he believes everything happens for a reason. Energy wise he seems alert and responsive.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father had invested heavily in several trade routes and wanted him to inherit them. He was granted arcane powers by his dying brother.

Motivation: He wants revenge against dire rats; and many dire rats want him driven away

Ideals: Professionalism, Gifted. Bonds: Religious, Rich, Enemies. Occupation: Mercenary

Voice: Sore throat, cough

Attributes [hide]

Sindri Umbodoben, Male Gnome Rogue 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)15 (+2) 13 (+1)15 (+2)
Skills Perception +3, Stealth +5
Senses Passive Perception 15
Languages Common, Gnome, Gnoll, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 600 gp.


Social Check DCs

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