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Advanced [show]


Nim Amakiir, Male Elf [Permalink]

Personal [hide]

Description: He wears baggy tan pantaloons and a grey scarf. He is portly but not overly obese. His chestnut hair is heavily combed to the right. His eyes are likewise brown.

Personality: He will rave to anyone who will listen. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: His father raised him in a mountain cabin. In his 19th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has dedicated himself to building a better world.

Motivation: He's looking for his big break; and he wants to meet his childhood hero

Ideals: Fighting. Flaws: Insane, Fearful. Bonds: Nature, Adventurer. Occupation: Painter

Voice: Smoker's lung

Attributes [hide]

Nim Amakiir, Male Elf Druid 3
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)11 (+0) 9 (-1)15 (+2)
Skills Perception +1, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 7000 cp.


Social Check DCs


Mindartis Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is physically well-built. His white hair is lengthy and is close to two feet long. He has amber eyes.

Personality: He is fixated on the number 90. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was born in the west, but his parents moved at a very young age to the east. Mindartis was born on a far western forest where he grew up under the tutelage of his mother, an expert Glassblower. He has drifted from career to career and currently works as a Glassblower.

Motivation: Wants his loneliness to end; and further expansion of business

Flaws: Insane, Antagonistic. Bonds: Immigrant, Job, Has a crush. Occupation: Glassblower

Voice: Old Prospector

Attributes [hide]

Mindartis Iranapha, Male Half-Elf Wizard 15
Medium (5'3") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 11
Hit Points 70 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)18 (+4) 7 (-2)11 (+0)
Skills Performance +5, Stealth +6
Senses Passive Perception 8
Languages Common, Elven, Undercommon, Ignan, Halfling, Aquan
Attacks Melee +4 / 4d8-1, Ranged +6 / 4d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day17444444321

Possessions: 300 pp. Eye agate (8 gp). Violet garnet (1400 gp). Blue star sapphire (400 gp). Bloodstone (80 gp). Alexandrite (1400 gp). Smoky quartz (80 gp). Aquamarine (1400 gp). Jade (150 gp). 1 Medium magic item.


Social Check DCs


Nelkin Goodearth, Male Halfling [Permalink]

Personal [hide]

Description: An older man who dresses in white turtlenecks beneath a tan coat with green slacks, he is not a threatening figure. He wears a Stetson hat to cover his moderate length black hair. His violet eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He likes to make people angry or surprised. Around other people he will do his best to conceal his emotions and appear jolly.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 13th year, his parents were killed by a illithids raid, leaving Nelkin alone in the world. After a stint in an orphanage, he was adopted. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Dragonborn people; and wants to open a new tavern

Flaws: Antagonistic, Shy, Racist. Bonds: Enemies, Job. Occupation: Merchant

Voice: Breathy voice

Attributes [hide]

Nelkin Goodearth, Male Halfling Ranger 16
Small (3'1") Halfling, Chaotic Neutral (CR 16)
Armor Class 11
Hit Points 67 (16d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)13 (+1) 11 (+0)15 (+2)
Skills Investigation +6, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Gnome
Attacks Melee +4 / 4d10-1, Ranged +5 / 4d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1302

Possessions: 2000 gp. Gold and ruby ring (8000 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Embroidered and bejeweled glove (3000 gp). A roughly beaten golden orb (170 gp). Sapphire pendant on gold chain (2600 gp). A miniature golden chest with tiny emeralds lining the top (170 gp). Silver comb with moonstones (400 gp). A pair of silk slippers encrusted with tiny pearls. (170 gp). Sapphire pendant on gold chain (2600 gp). 1 Medium magic item.


Social Check DCs


Manea Agility, Female Tiefling [Permalink]

Personal [hide]

Description: She is a mite stocky and is well dressed, constantly wearing a green suit, white shirt, and grey tie. Her red hair is drawn into a tight pony tail with a rose scrunchie. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: Eccentric and domineering, Manea will drive conversation. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Manea is combative with any and all who dare try her patience in the slightest.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Mortician arts, while her mother instructed her in etiquette, music and courtly manner. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: Money/treasure.

Ideals: Extrovert, Justice. Bonds: Rich. Occupation: Mortician

Voice: Italian accent

Attributes [hide]

Manea Agility, Female Tiefling Wizard 3
Medium (6'4") Tiefling, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 12 (+1)12 (+1) 17 (+3)15 (+2)
Skills Investigation +3, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11421

Possessions: 2600 sp.


Social Check DCs

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