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NPC Generator

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Advanced [show]


Sora Skaarzborroosh, Female Dragonborn [Permalink]

Personal [hide]

Description: She is typically in her Cartwright uniform. Her crest is green and very short. She wears a mask on her face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a minor phobia of water and hates getting wet.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Cartwright arts, while her mother instructed her in etiquette, music and courtly manner. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. Recently she has begun working with bootleggers and crooks.

Motivation: To be a Fletcher again.

Flaws: Antagonistic, Fearful. Bonds: Job, Rich, Criminal record. Occupation: Cartwright

Voice: Cold and demanding tone

Attributes [hide]

Sora Skaarzborroosh, Female Dragonborn Ranger 9
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 32 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 10 (+0)16 (+3)
Skills Medicine +3, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Auran, Gnoll, Infernal
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 1 Minor magic item.


Social Check DCs


Nuthra Ophinshtalajiir, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears a green coat over a blue low-cut shirt, and a deerstalker hat upon her head. Her crest is brass and very short. Her eyes are gold.

Personality: She is business-like. She takes instructions and follows them to the letter. She is used to getting what she wants. In part because she is a meticulous planner.

History: She comes from a rich western family. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She's repulsed by the PC; and she has a rivalry with the church that dominates her actions

Ideals: Athletic, Professionalism. Flaws: Antagonistic. Bonds: Rich, Religious. Occupation: Apothecary

Voice: Sensual and smooth

Attributes [hide]

Nuthra Ophinshtalajiir, Female Dragonborn Wizard 11
Medium (6'2") Dragonborn, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 9 (11d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 7 (-2)12 (+1) 16 (+3)16 (+3)
Skills Deception +7, Performance +7
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +8 / 3d8+4, Ranged +5 / 3d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 50 pp. Pink pearl (80 gp). Moss agate (6 gp). Freshwater pearl (6 gp). Rhodochrosite (6 gp).


Social Check DCs


Kelter Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair is short and white. He has amber eyes and a red hat with a white feather.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His family was turned out during the war. He and his family wandered east to less war torn lands. He got away from his former life and has fallen to alcoholism.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable, Gifted. Flaws: PTSD, Addict. Bonds: Poor. Occupation: Doctor

Voice: growls and snarls, animalistic

Attributes [hide]

Kelter Underfoot, Male Halfling Commoner 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 11
Hit Points 37 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 17 (+3)10 (+0) 10 (+0)9 (-1)
Skills Arcana +3, Investigation +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1000 gp.


Social Check DCs


Nordak Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a robe, a symbol of the four houses of cards around his neck, and a trident on his belt. He has a golden handlebar mustache and slicked back golden hair. His eyes are a pleasant blue.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Nordak was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Hunter hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: Wants to work out more often; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Gifted, Philantrophist. Bonds: Poor. Occupation: Hunter

Voice: Spits and sputters

Attributes [hide]

Nordak Deepdelver, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 12 (+1)9 (-1) 7 (-2)6 (-2)
Skills Religion +1, Survival +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: Just what you see.


Social Check DCs

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