Liftrasa Fireforge, Female Dwarf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She is renowned for her bright brown dresses and hats. Her black hair is knotted and matted. Her eyes, though not visible through her cowl, are brown.
Personality: Overbrimming with self-confidence, Liftrasa isn't afraid of most anything. She has a strong dislike to people who do not believe in Dwarven unity. She is lazy, self-centered, vain, and jealous.
History: Liftrasa hails from a village terrorized by giants. A few years later when the east was not economically sound they moved to her current location. She now owns her own business.
Motivation: To end her boredom; and wants to open a new tavern
Ideals: Impeccable. Flaws: Selfish, Mundane. Bonds: Immigrant, Enemies, Job. Occupation: Blacksmith
Voice: Scandinavian accent
Attributes [hide]
Medium (3'9") Dwarf, Lawful Evil (CR 8)
Armor Class 9
Hit Points 52 (8d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven, Druidic
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
Possessions: 1400 gp.
Ea Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She typically wears black cloth garments or leather armor. Her dark red hair is knotted and matted. Her eyes are a pleasant silver.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Ea was born in the west. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to end her boredom
Ideals: Athletic, Opinionated, Persistence, Fighting. Flaws: Mundane. Occupation: Bowyer
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 12 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Terran, Undercommon
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 1200 sp.
Oriel Erenaeth, Female Half-Elf [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears yellow robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a shield, but if one is not available she will default to her shortspear. Her auburn hair is slicked back into a classic pompadour. She has gleaming, smiling gray eyes.
Personality: She never swears and excessively uses polite adverbs when speaking. She is afraid of women and trembles around them
History: A powerful necromancer made her what she is. She took every job she could get her hands on, but the opportunities for Half-Elves in the east were limited. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist. Flaws: Shy. Bonds: Immigrant, Mentor. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (4'8") Half-Elf, Lawful Neutral (CR 5)
Armor Class 11
Hit Points 20 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Terran, Aquan
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 |
Possessions: 300 gp. Moss agate (11 gp). Pink pearl (70 gp). 1 Minor magic item.
Adrik Fallack, Male Dwarf [Permalink]
Personal [hide]
Description: Standing 4'2", this man dresses in brown turtlenecks beneath a blue coat with brown slacks. His long brown hair reaches down to his waist. He has a dull look in his gray eyes.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-brother.
History: Born to a Healer, his father struggled to pay the bills. His first spouse was a Healer, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He struck the Stableman job and began his own company from there.
Motivation: To reunite with his absent father; and obtaining odd cultural gnomish artifacts is his passion
Flaws: Antagonistic. Bonds: Adventurer, Family, Poor, Job. Occupation: Stableman
Voice: Cold and demanding tone
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 12)
Armor Class 10
Hit Points 72 (12d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 11 (+0) | 13 (+1) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran, Draconic, Druidic
Attacks Melee +7 / 3d10+3, Ranged +4 / 3d10+0, Grapple +3
Possessions: 100 pp. Citrine (40 gp). Aquamarine (700 gp). Chalcedony (40 gp). Moss agate (11 gp). Golden pearl (160 gp). Zircon (40 gp). Red-brown spinel (160 gp). Alexandrite (700 gp). Aquamarine (700 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

