Thea Glenfellow, Female Halfling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears a worn and beaten armor. Her red hair is styled in orderly dreadlocks. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a massive crush on the younger sibling of the Mason who has hired her part-time. A true patriot, Thea would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She served in the navy to pay for her family's outstanding loans. She has chosen to use the inheritance that was left to her frivolously. She's also a talented Baker, but doesn't like to broadcast it.
Motivation: She is wracked by social anxiety; and to be a baker again
Flaws: Fearful. Bonds: Has a crush, Military, Rich, Job. Occupation: Mason
Voice: Spanish accent
Attributes [hide]
Small (2'8") Halfling, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 38 (5d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 12 (+1) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Halfling, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Drusilia Berevan, Female Elf [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is wearing a long, tan, dusty cloak. Her brown hair is cut jaggedly and amateurishly. Her eyes are a pleasant brown.
Personality: Drusilia hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She is able to make almost anything out of random pieces of junk.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. After a long history of fighting, Drusilia and her spouse have recently divorced.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Athletic, Artistic, Gifted. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Gardener
Voice: Hollow voice
Attributes [hide]
Medium (4'8") Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 9 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 7 (-2) | 10 (+0) | 15 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
Possessions: 12000 cp.
Nora Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear brown clothing when she does not wear armor. Her hair is long and red with streaks of blonde, and is pulled back with small brown clips. Her eyes are a pleasant blue.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. When she was little, her rather wealthy family often ventured across the island to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the island due to the painful memories there. Nora took refuge in the ruined castle and found the beat up rapier and armor she uses now. She has worked as a Detective like her mother before her.
Motivation: She'd like to take her coworkers down a peg; and to share knowledge with the world
Ideals: Logical. Flaws: Antagonistic. Bonds: Job, Religious, Nature. Occupation: Detective
Voice: Shortens vowels
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Good (CR 8)
Armor Class 12
Hit Points 62 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 15 (+2) | 12 (+1) | 14 (+2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 400 gp. Chrysoprase (40 gp). Rhodochrosite (12 gp). Black pearl (300 gp). Blue quartz (12 gp). Azurite (12 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Tatyan Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears a fine chain shirt which she covers with black colored cloaks and clothing. She wears her copper crest down. Her gold eyes peer out from beneath her top black hat.
Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Dragonborn in existence. She loves teas. She is very sensitive about her face. To blow off anger she lifts weights and to control her otherwise explosive temper she works out a lot.
History: The child of western immigrants she idolized her father. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She ran away from her former home and has been making her living as a Herbalist for the past few years.
Motivation: She has money and likes to spend it; and further expansion of business
Ideals: Justice, Fighting. Bonds: Immigrant, Job, Rich. Occupation: Herbalist
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Undercommon, Sylvan, Giant, Auran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
Possessions: 110 gp. 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!


