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NPC Generator

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Advanced [show]


Agatha Redfield, Female Human [Permalink]

Personal [hide]

Description: Standing 4'11", this woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her long golden hair is drawn into a two foot long braid. Her fierce brown eyes like to dwell on things.

Personality: She never swears and excessively uses polite adverbs when speaking. She would rather hide behind her crafts than deal with other people.

History: Agatha was born the youngest of three triplets. Her father worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled father and took her father's old job. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: Wants to have a good time and be beloved; and to reunite with her absent father

Ideals: Entrepeneur, Optimist, Artistic. Flaws: Shy. Bonds: Family. Occupation: Sailor

Voice: Middle-eastern accent

Attributes [hide]

Agatha Redfield, Female Human Bard 5
Medium (4'11") Human, Lawful Evil (CR 5)
Armor Class 9
Hit Points 29 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 12 (+1)16 (+3)
Skills Acrobatics +2, Insight +4
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12331

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tricking Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with small hat, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His red fur is still thick. His eyes are hazel.

Personality: He acts crazy and hedonistic. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Wishes to resurrect an old love; and he is unsatisfied with his job

Ideals: Entrepeneur, Artistic. Flaws: Hedonist. Bonds: Job, In love. Occupation: Map Maker

Voice: Soft and mumbly

Attributes [hide]

Tricking Wind, Male Tabaxi Rogue 2
Medium (6'9") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 14 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)10 (+0) 14 (+2)17 (+3)
Skills Deception +5, Persuasion +5
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 1000 sp.


Social Check DCs


Enialis Shupe, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is dark but he possesses many blue ritualistic tattoos. He sports violet clothing, slightly heavier than average wear. He has a long chestnut beard with little hanging trinkets. He has gleaming, smiling blue eyes.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. Recently he has begun working with bootleggers and crooks.

Motivation: He feels that his past leaves him morally obligated to help; and to get a good night's sleep

Ideals: Disciplined. Flaws: Insane, Disease, Insomniac. Bonds: Criminal record. Occupation: Beggar

Voice: Strong lisp

Attributes [hide]

Enialis Shupe, Male Half-Elf Fighter 5
Medium (5'4") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 40 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 15 (+2)4 (-3) 9 (-1)16 (+3)
Skills Deception +6, Insight +2
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: Just what you see.


Social Check DCs


Gesrethe Hshhsstoroth, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a green cloak and cross-gartered blue stockings. She is portly but not overly obese. She wears a Stetson hat to hide her balding. Her gold eyes are slightly larger than normal.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She helped her mother out around the business and became quite the natural. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break; and to clean up the streets

Flaws: Racist. Bonds: Rich, Job, Adventurer, Guardian. Occupation: Gardener

Voice: growls and snarls, animalistic

Attributes [hide]

Gesrethe Hshhsstoroth, Female Dragonborn Rogue 7
Medium (6'4") Dragonborn, Chaotic Evil (CR 7)
Armor Class 12
Hit Points 38 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 14 (+2)13 (+1) 13 (+1)17 (+3)
Skills Athletics +5, History +4
Senses Passive Perception 11
Languages Common, Abyssal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +4

Possessions: 5000 sp. Star rose quartz (40 gp). Blue sapphire (1100 gp).


Social Check DCs

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