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NPC Generator

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Advanced [show]


Thakrak Fulton, Male Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender man wears a white collared shirt and green pants. He accessorizes with a yellow scarf around the waist and a strap diagonally across his shirt. He has dyed his greying red hair a little too much giving a sharp red color. He has a tattooed face.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. A true patriot, Thakrak would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Thakrak lived on a farm with his mother, near the main road leading to a nearby town. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He was granted druidic powers by his dying brother.

Motivation: He is content; and to unite with his brother

Ideals: Gifted. Flaws: Antagonistic, Mundane. Bonds: Military, Family. Occupation: Miner

Voice: Speaks with squeezed throat

Attributes [hide]

Thakrak Fulton, Male Half-Orc Ranger 4
Medium (5'9") Half-Orc, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 16 (+3)10 (+0) 13 (+1)10 (+0)
Skills History +2, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 1d10+4, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 600 gp.


Social Check DCs


Dagger Wing, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he usually wears his pastel robe and has his nunchaku always slung over his shoulder. He has moderate length beige fur. His green eyes are slightly larger than normal.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He comes from a rich northern family. His mother took him hunting and taught him how to get in the mind of other creatures. He bought a nunchaku and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and to reunite with his old friends

Ideals: Extrovert. Bonds: Job, Rich, Nature, Adventurer. Occupation: Servant

Voice: Mousy voice

Attributes [hide]

Dagger Wing, Male Tabaxi Bard 3
Medium (5'7") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)14 (+2) 11 (+0)15 (+2)
Skills Athletics +0, Investigation +4
Senses Passive Perception 10
Languages Common, Aquan, Giant
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 300 gp.


Social Check DCs


Eiravel Xiloscient, Male Elf [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a blue suit, green shirt, and brown tie. He is bristling with hidden weapons, mostly maces and bows. With a patchy auburn beard and wild auburn hair. His eyes are violet and he is always smoking a pipe.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of a Fortune-teller, who enjoyed hunting, Eiravel was taken on many hunting expeditions. He struck it rich when he found rare goods in large quantities. After a long history of fighting, Eiravel and his spouse have recently divorced.

Motivation: He is greedy.

Ideals: Justice. Flaws: Antagonistic. Bonds: Criminal record, Nature, Rich. Occupation: Map Maker

Voice: Scratchy, weak

Attributes [hide]

Eiravel Xiloscient, Male Elf Rogue 13
Medium (5'1") Elf, Lawful Evil (CR 13)
Armor Class 15
Hit Points 18 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)21 (+5) 6 (-2)9 (-1) 13 (+1)13 (+1)
Skills Performance +5, Persuasion +5
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 4d4+2, Ranged +9 / 4d4+5, Grapple +5

Possessions: 1000 gp. Chalcedony (30 gp). Red garnet (70 gp). Bloodstone (30 gp). Rose (30 gp). Rock crystal (30 gp). Alexandrite (1000 gp). Sardonyx (30 gp). Chrysoberyl (70 gp). Malachite (10 gp). Star ruby (1400 gp). Aquamarine (1000 gp). Aquamarine (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nim Nobles, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses in yellow turtlenecks beneath a violet coat with white slacks, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'0" when asserting himself. He has shaved his head bald. His green eyes have a joyful gleam in them most of the time.

Personality: He dislikes all the random violence that takes place in the south. He is obsessed with a lost civilization.

History: Nim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Meet up once more with his childhood friend.

Ideals: Pacifist. Bonds: Adventurer, Poor, Job. Occupation: Layabout

Voice: Low rumbling, strings words together

Attributes [hide]

Nim Nobles, Male Half-Elf Commoner 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 14 (+2)17 (+3) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +5
Senses Passive Perception 12
Languages Common, Elven, Undercommon, Infernal, Goblin
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 50 gp. Red spinel (50 gp). Chrysoberyl (50 gp). 1 Masterwork Common Melee.


Social Check DCs

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