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NPC Generator

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Advanced [show]


Donella Quillsharpener, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing the road beaten gear of a warrior. She has done her best to style her brown hair to look like a famous performer. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Donella's first love is herself. Her second love is also herself. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Donella was born the youngest of three triplets. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. She has worked as a Architect like her father before her.

Motivation: Wants to open a new tavern; and she is compelled to act according to her religious beliefs

Ideals: Fighting, Impeccable. Bonds: Nature, Family, Job, Religious. Occupation: Architect

Voice: Voice breaks

Attributes [hide]

Donella Quillsharpener, Female Gnome Barbarian 8
Small (3'3") Gnome, Chaotic Neutral (CR 8)
Armor Class 14
Hit Points 93 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 20 (+5)12 (+1) 7 (-2)13 (+1)
Skills Acrobatics +6, Performance +4
Senses Passive Perception 8
Languages Common, Gnome, Aquan
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +4

Possessions: 70 pp.


Social Check DCs


Percival Watson, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he likes to wear ponchos typically of a light grey in addition to tight pants. He wears his brown hair up in a very large beehive style do. He wears round tiny glasses practically rammed into his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. Like his mother and his sister before him, after school he went straight into learning to become a Blacksmith. He has set out to sabotage the competition.

Motivation: To settle down with his crush; and he feels threatened by others

Ideals: Joker. Flaws: Fearful, Mundane. Bonds: Job, Has a crush. Occupation: Blacksmith

Voice: Sensual and smooth

Attributes [hide]

Percival Watson, Male Human Wizard 1
Medium (5'8") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)10 (+0) 10 (+0)8 (-1)
Skills Insight +2, Persuasion +1
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day103

Possessions: 2000 cp.


Social Check DCs


Dazzazn Ophinshtalajiir, Male Dragonborn [Permalink]

Personal [hide]

Description: He stands about 6'2" and wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His right hand appears badly burned and disfigured. He has styled his red crest well, parting it to the right. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep gold.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He works hard and plays hard.

History: He was born several months after his father was called into army service. When Dazzazn reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: To find somewhere to settle down; and to end his boredom

Flaws: Mundane, Hedonist. Bonds: Rich, Military. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Dazzazn Ophinshtalajiir, Male Dragonborn Cleric 14
Medium (6'2") Dragonborn, Chaotic Neutral (CR 14)
Armor Class 11
Hit Points 90 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)12 (+1) 13 (+1)16 (+3) 11 (+0)15 (+2)
Skills Acrobatics +6, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Undercommon, Druidic
Attacks Melee +10 / 4d6+5, Ranged +6 / 4d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1365

Possessions: 4000 gp. Alexandrite (400 gp). Golden pearl (90 gp). Red garnet (90 gp). Smoky quartz (80 gp). Jet (90 gp). Coral (90 gp). Alexandrite (400 gp). Deep blue spinel (400 gp). Silver pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Connors, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is well dressed, constantly wearing a violet suit, pastel shirt, and black tie. He has a very tight haircut. He has amber eyes and a violet hat with a pastel feather.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Randal was born on a far eastern mountains where he grew up under the tutelage of his father, an expert Interpreter. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: He's looking for his big break; and retire the richest man in the east

Ideals: Entrepeneur, Gifted. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Interpreter

Voice: Voice breaks

Attributes [hide]

Randal Connors, Male Half-Elf Barbarian 5
Medium (5'6") Half-Elf, True Neutral (CR 5)
Armor Class 11
Hit Points 30 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills History +5, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1

Possessions: 700 gp. Citrine (80 gp).


Social Check DCs

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