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NPC Generator

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Advanced [show]


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he is renowned for his bright grey suits and hats. He wears his auburn hair up. His amber eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He snorts whenever he laughs or is feeling confident. He is harsh and unforgiving.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has achieved small success as a Gardener.

Motivation: Obtaining odd cultural Tiefling artifacts is his passion; and a need for knowledge about a nearby landmark

Flaws: Antagonistic. Bonds: Poor, Job, Adventurer. Occupation: Gardener

Voice: Raspy

Attributes [hide]

Fargrim Trueblood, Male Dwarf Ranger 2
Medium (4'4") Dwarf, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 7 (-2)9 (-1) 13 (+1)13 (+1)
Skills Sleight of Hand +1, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 390 gp.


Social Check DCs


Aym Aid, Female Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She usually wears her green robe and has her warhammer always slung over her shoulder. Her hair is chestnut and very short. Her gold eyes lackadaisically let the world flow into them.

Personality: She loves telling others what to do and how they should feel about things. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was born in the south. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Aym grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Aym. Recently she has begun working with bootleggers and crooks.

Motivation: Her spouse's relatives view her with great suspicion; and to unite with her brother

Ideals: Opinionated. Flaws: Racist. Bonds: Immigrant, Criminal record, Family. Occupation: Unemployed

Voice: Boston accent

Attributes [hide]

Aym Aid, Female Tiefling Druid 10
Medium (5'8") Tiefling, True Neutral (CR 10)
Armor Class 12
Hit Points 52 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 13 (+1)8 (-1) 7 (-2)9 (-1)
Skills Athletics +6, Persuasion +3
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1700 gp. Chalcedony (30 gp). Chrysoprase (30 gp). White opal (700 gp). Rhodochrosite (4 gp). Red garnet (50 gp). Blue quartz (4 gp). Alexandrite (300 gp).


Social Check DCs


Dalgal Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears long strands of amber and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. He has a very tight haircut. His eyes are likewise green.

Personality: Eccentric and domineering, Dalgal will drive conversation. He pushes his goals aggressively. He is also a coward if confronted.

History: Dalgal was born the youngest of three triplets. Dalgal abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature club.

Motivation: He's looking for his big break.

Ideals: Extrovert. Flaws: Fearful. Bonds: Rich, Family, Adventurer. Occupation: Barkeep

Voice: Old thin voice

Attributes [hide]

Dalgal Brawnanvil, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 88 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 13 (+1)19 (+4) 8 (-1)12 (+1)
Skills Nature +8, Religion +8
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Undercommon, Auran, Giant
Attacks Melee +5 / 3d10+1, Ranged +4 / 3d10+0, Grapple +1

Possessions: Brown-green garnet (130 gp). Smoky quartz (80 gp). Amethyst (130 gp). Rhodochrosite (15 gp). Banded agate (15 gp). Black star sapphire (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Bucklal Silvereyes, Male Halfling [Permalink]

Personal [hide]

Description: This man wears loose pants and a collared shirt complete with sweater beneath his coat. He is muscular with a powerful set of arms. His brown hair, when down, is lengthy. His eyes are likewise brown.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: He was born in the south. Because his mother participated in the massacre of their homeland, illithids burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. Being a Fletcher kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To protect his home; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Antagonistic. Bonds: Enemies, Immigrant, Criminal record, Guardian. Occupation: Fletcher

Voice: Strong lisp

Attributes [hide]

Bucklal Silvereyes, Male Halfling Warlock 6
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 9 (-1)17 (+3) 17 (+3)11 (+0)
Skills Insight +6, Intimidation +3
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Undercommon, Druidic
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1432220000

Possessions: 800 gp.


Social Check DCs

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