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NPC Generator

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Advanced [show]


Ilde Trueblood, Female Dwarf [Permalink]

Personal [hide]

Description: She wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. Her chestnut hair is slicked back into a classic pompadour. She has green eyes.

Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born in the east, but her parents moved at a very young age to the north. She moved from fad to fad and when she turned 15 she discovered painting. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is a bit of a kleptomaniac.

Ideals: Artistic. Flaws: Antagonistic, Insane. Bonds: Criminal record, Immigrant. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Ilde Trueblood, Female Dwarf Cleric 12
Medium (3'11") Dwarf, Neutral Evil (CR 12)
Armor Class 11
Hit Points 83 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)11 (+0) 12 (+1)12 (+1)
Skills Investigation +4, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13654

Possessions: 2000 gp. Fire opal pendant on a fine gold chain (1500 gp). Cloth of gold vestments (30 gp). Jeweled anklet (4000 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (80 gp).


Social Check DCs


Chem Blessing, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'4" eastern man, he likes to wear black tank tops with white pants. He has dyed his greying white hair a little too much giving a sharp white color. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Chem wants to be seen as a stoic, levelheaded, noble Paladin, so he tries to act the part. He does a good job, for the most part... He is able to fit into much smaller and tighter spaces than normal.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He was granted druidic powers by his dying sister.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Disciplined, Gifted. Flaws: Insane. Bonds: Slave, Debt. Occupation: Dilettante

Voice: Strong lisp

Attributes [hide]

Chem Blessing, Male Tiefling Paladin 2
Medium (6'4") Tiefling, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 11 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)13 (+1) 14 (+2)17 (+3)
Skills History +3, Investigation +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 340 gp.


Social Check DCs


Shivering Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he has a large brown mantle and cape that has been intricately interwoven into his white robe. He wears his cinnamon fur down. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born in the south, but his parents moved at a very young age to the east. From there he went from mercenary job to mercenary job. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: His spouse's relatives view him with great suspicion; and obtaining odd cultural tiefling artifacts is his passion

Flaws: Secretive. Bonds: Adventurer, Immigrant, Family. Occupation: Junk Dealer

Voice: Pronounces difficult words wrong

Attributes [hide]

Shivering Of Spirit, Male Tabaxi Bard 8
Medium (5'6") Tabaxi, Lawful Neutral (CR 8)
Armor Class 10
Hit Points 45 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)13 (+1) 7 (-2)13 (+1)
Skills Arcana +4, Persuasion +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +4 / 2d10+1, Ranged +3 / 2d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123331

Possessions: 100 pp.


Social Check DCs


Lone In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a pastel armored body suit, with a simple black line shooting up and back down, and he perpetually has his scimitar ready. His fur is greying and his face has many wrinkles. He is baby faced.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born to loving parents in a slum to the east. Through the years after Lone was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Lone's father didn't care for him much, and the feeling was mutual. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Lone fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and sabotage a competitor

Ideals: Fighting, Extrovert. Flaws: Antagonistic. Bonds: Poor. Occupation: Courier

Voice: Forgets to breathe while speaking

Attributes [hide]

Lone In Woods, Male Tabaxi Commoner 7
Medium (5'4") Tabaxi, Chaotic Good (CR 7)
Armor Class 13
Hit Points 41 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 16 (+3)12 (+1) 9 (-1)11 (+0)
Skills Arcana +4, Investigation +4
Senses Passive Perception 9
Languages Common, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +6 / 2d8+3, Grapple +3

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs

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