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NPC Generator

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Ability Scores
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Advanced [show]


Arara Martell, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She sports auburn long hair. Her eyes are gray.

Personality: While she acts the brute, she is far gentler than she would appear. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her mother was supposedly a charlatan fortune teller, but she insists her mother was legitimate. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy; and her religion dominates her actions

Ideals: Fighting, Optimist. Bonds: Rich, Religious. Occupation: Beggar

Voice: Pronounces difficult words wrong

Attributes [hide]

Arara Martell, Female Half-Elf Ranger 1
Medium (5'2") Half-Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)13 (+1) 12 (+1)9 (-1)
Skills Deception +1, Persuasion +1
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 20 gp.


Social Check DCs


Dagger Mirror, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'6" has a big stupid grin on her face most of the time. She is dressed in earthy colors with a brown and red handkerchief worn on her left side. Her beige fur is kept up in a ponytail inside a feathered hat. She has a tattooed face.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. Energy wise she seems alert and responsive.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was an apprentice working in her mother's forge. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Joker, Professionalism. Bonds: Immigrant, Job. Occupation: Miner

Voice: Laughs frequently while speaking

Attributes [hide]

Dagger Mirror, Female Tabaxi Barbarian 8
Medium (5'6") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 53 (8d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 11 (+0)16 (+3) 15 (+2)18 (+4)
Skills Deception +7, Performance +7
Senses Passive Perception 12
Languages Common, Abyssal, Undercommon, Draconic
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2

Possessions: 1400 gp.


Social Check DCs


Ellyjoybell Silverthread, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue collared shirt and red skirt. She accessorizes with a black scarf around the waist and a strap diagonally across her shirt. She carries a battered rapier and tarnished shortspear as well. Her auburn hair has been sun bleached extensively. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.

History: She was born in the west, but her parents moved at a very young age to the east. When Ellyjoybell reached her early adolescence her Gnome mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She left for the west, certain she would find work there.

Motivation: She wants nothing more than to rejoin the army; and several ex partners dislike her way of doing things and want revenge

Ideals: Fighting. Flaws: Secretive. Bonds: Enemies, Immigrant, Military. Occupation: Beggar

Voice: Thin and wheezing

Attributes [hide]

Ellyjoybell Silverthread, Female Gnome Fighter 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 21 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 11 (+0)17 (+3) 13 (+1)14 (+2)
Skills Perception +3, Survival +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Salasar Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he typically wears black cloth garments or leather armor. He wears a small hat to cover his moderate length green crest. He wears crescent spectacles with a black brim.

Personality: His tongue was cut out and he uses sign language. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: He was raised in a plains tribe. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Due to his spouse's obsession with being a Dyer they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Regain custody of his daughter.

Flaws: Disease. Bonds: Family, Nature, Military. Occupation: Knight

Voice: Nasally tone

Attributes [hide]

Salasar Vangdondalor, Male Dragonborn Druid 4
Medium (6'8") Dragonborn, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 9 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 9 (-1)13 (+1) 11 (+0)18 (+4)
Skills Intimidation +6, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 500 gp. Iolite (60 gp). Deep blue spinel (400 gp). Chalcedony (60 gp). Moonstone (60 gp).


Social Check DCs

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