Kassoon
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NPC Generator

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Advanced [show]


Frouse Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears just a blue suit. His golden hair is well kept and his bushy mustache is tapered upwards at the ends. He is baby faced.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is used to getting what he wants. In part because he is a meticulous planner.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Armorer. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Sabotage a competitor.

Ideals: Professionalism. Flaws: Depressed. Bonds: Rich, Job. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Frouse Musgraben, Male Gnome Aristocrat 5
Small (3'5") Gnome, Chaotic Good (CR 5)
Armor Class 11
Hit Points 45 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 17 (+3)11 (+0) 12 (+1)12 (+1)
Skills Insight +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 2000 sp. Rose (40 gp). Red-brown spinel (140 gp). Aquamarine (300 gp). 1 Half-Plate. 1 Full Plate. 1 Darkwood Buckler.


Social Check DCs


Ghaliver Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He keeps his red hair in a pixie cut. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is fixated on the number 92. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He is a great chef.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has dedicated himself to building a better kind of golem.

Motivation: He feels the way he acts is they only way to get by in the world; and he wants to meet his childhood hero

Ideals: Gifted, Impeccable. Flaws: Insane. Bonds: Debt, Adventurer. Occupation: Bellfounder

Voice: Soothing and warm

Attributes [hide]

Ghaliver Underfoot, Male Halfling Bard 6
Small (2'10") Halfling, Neutral Good (CR 6)
Armor Class 11
Hit Points 22 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Athletics +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Manfred Wilmont, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing a long, yellow, dusty cloak. His chestnut hair is cut short with large spiked bangs in the front. His fierce violet eyes like to dwell on things.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born to a Knight, his mother struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has taken up work as a Sage and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Regain custody of his daughter; and to share knowledge with the world

Ideals: Logical. Flaws: PTSD. Bonds: Job, Poor, Family. Occupation: Sage

Voice: French accent

Attributes [hide]

Manfred Wilmont, Male Half-Elf Rogue 4
Medium (5'10") Half-Elf, Lawful Evil (CR 4)
Armor Class 12
Hit Points 14 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Animal Handling +5, Investigation +5
Senses Passive Perception 13
Languages Common, Elven, Draconic, Halfling, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3

Possessions: 28000 cp.


Social Check DCs


Dalaba Bafflestone, Female Gnome [Permalink]

Personal [hide]

Description: She is typically in her Spice Merchant uniform. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a card on it. Her brown hair has been sun bleached extensively. Her violet eyes are passionate and lively.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.

History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. Dalaba abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: An old rival family wants her found; and she has passion for adventuring and risk

Ideals: Artistic. Flaws: Shy. Bonds: Job, Family, Adventurer. Occupation: Spice Merchant

Voice: Booming voice

Attributes [hide]

Dalaba Bafflestone, Female Gnome Cleric 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)11 (+0) 6 (-2)14 (+2)
Skills Nature +2, Persuasion +4
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). 1 Minor magic item.


Social Check DCs

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