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NPC Generator

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Advanced [show]


Mamnen Swift, Male Tiefling [Permalink]

Personal [hide]

Description: He stands about 5'0" and does not wear sleeves and tends to eschew shirts when he can avoid it. His right leg appears badly burned and disfigured. His black hair is lengthy. His black eyes are slightly larger than normal.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Mamnen was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable. Bonds: Religious, Poor, Adventurer. Occupation: Architect

Voice: Laughs frequently while speaking

Attributes [hide]

Mamnen Swift, Male Tiefling Aristocrat 8
Medium (5'0") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 72 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 14 (+2)14 (+2) 13 (+1)15 (+2)
Skills Athletics +5, Stealth +4
Senses Passive Perception 11
Languages Common, Orc, Sylvan
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +4

Possessions: 900 gp.


Social Check DCs


Sapply Fabblestabble, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is wearing colorful clothing, dressed as a Locksmith. He has shaved his head bald. His green unseeing eyes seem to look past you.

Personality: He is irascible and easily irritated. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was born blind and as such lacked many opportunities for work. His father was a soldier and died while he was still young. Sapply was left his father's suit of armor and trained in its use and care. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he's repulsed by the pc

Ideals: Logical, Fighting. Flaws: Disease, Antagonistic. Bonds: Immigrant, Military. Occupation: Locksmith

Voice: German accent

Attributes [hide]

Sapply Fabblestabble, Male Gnome Wizard 6
Small (3'5") Gnome, Lawful Good (CR 6)
Armor Class 12
Hit Points 24 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Animal Handling +2, Nature +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1143

Possessions: 7000 sp.


Social Check DCs


Odorr Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a white shirt with thin blue vertical stripes and brown pants. His hair is blonde and curly. His eyes are gray and catlike.

Personality: Calm and collected, he is a well trained Sculptor. He has a small toy that he constantly fidgets with.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Sculptor arts, while his mother instructed him in etiquette, music and courtly manner. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He struck the Sculptor job and began his own company from there.

Motivation: To be a Bowyer again; and sabotage a competitor

Ideals: Athletic. Flaws: Addict, Insane. Bonds: Job, Rich. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Odorr Lindsey, Male Half-Orc Cleric 12
Medium (5'9") Half-Orc, Chaotic Neutral (CR 12)
Armor Class 9
Hit Points 62 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 11 (+0)12 (+1) 11 (+0)11 (+0)
Skills Performance +4, Stealth +3
Senses Passive Perception 10
Languages Common, Orc, Giant
Attacks Melee +5 / 3d10+1, Ranged +3 / 3d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265

Possessions: 1000 gp. Amethyst (80 gp). Deep blue spinel (400 gp). Star ruby (1400 gp). Obsidian (14 gp). Black pearl (400 gp). Brown-green garnet (80 gp). Aquamarine (400 gp). Azurite (14 gp). 1 Minor magic item.


Social Check DCs


Azzakh Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: This slender man stands about 6'7". He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His long brass crest is drawn into a two foot long braid. His eyes are gold.

Personality: He is erratic and paranoid. He believes illithids are coming to abduct people. He is used to getting what he wants. In part because he is a meticulous planner.

History: The child of western immigrants he idolized his father. Through the years after Azzakh was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Azzakh's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Money/treasure; and revenge

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Enemies, Immigrant. Occupation: Healer

Voice: Mousy voice

Attributes [hide]

Azzakh Sumnarghthrysh, Male Dragonborn Commoner 1
Medium (6'7") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)7 (-2) 16 (+3)10 (+0)
Skills Arcana +0, Nature +0
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3

Possessions: 110 gp. 1 Masterwork Common Melee.


Social Check DCs

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