Gorga Stapleton, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her auburn hair is still thick. She is baby faced.
Personality: Gorga is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has built up a small fortune and can afford her own way.
Motivation: Money/treasure.
Ideals: Fighting, Athletic, Extrovert, Philantrophist. Bonds: Rich. Occupation: Roofer
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'4") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 69 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 2 | 2 | 2 |
Possessions: 1200 gp. Lapis lazuli (4 gp). Tiger eye turquoise (4 gp). Rock crystal (40 gp). Alexandrite (400 gp). Citrine (40 gp). Sardonyx (40 gp). 1 Minor magic item. 1 Minor magic item.
Naill Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: An older man who dresses in tan turtlenecks beneath a brown coat with pastel slacks, he is not a threatening figure. He keeps his silver hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a minor phobia of water and hates getting wet.
History: Naill lived on a farm with his mother, near the main road leading to a nearby town. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has since lost track of the people in his past.
Motivation: He feels threatened by others.
Flaws: Insane, Fearful, Disease. Bonds: Nature, Family. Occupation: Seamstress
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'0") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 17 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 15 (+2) | 13 (+1) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
Possessions: 200 gp. Azurite (15 gp). Alexandrite (600 gp).
Tree Thundercloud, Male Tabaxi [Permalink]
Personal [hide]
Description: He is lean but muscular and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His fur, while still mostly white, has prominent grey streaks. His copper eyes dart around the room hyper actively observing anyone and anything.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a logical person and will generally grow upset if things defy logic and science.
History: Tree was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. Brilliant and gifted he never wanted to apply himself. He was granted martial powers by his dying sister.
Motivation: To share knowledge with the world; and balancing his hectic life and new adventurer responsibilities is difficult
Ideals: Philantrophist, Logical, Gifted. Bonds: Poor. Occupation: Adventurer
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tabaxi, Neutral Evil (CR 10)
Armor Class 11
Hit Points 44 (10d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran, Gnoll
Attacks Melee +4 / 3d6+0, Ranged +5 / 3d6+1, Grapple +1
Possessions: 100 pp. Old masterpiece painting (500 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). An abacus with copper, silver and gold markers (180 gp). Brass mug with jade inlays (200 gp). Jeweled anklet (2000 gp). 1 Minor magic item. 1 Minor magic item.
Kildrak Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a grey costume with the symbols of magic on his torso. He has moderate length chestnut hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Born in the east to a Navigator, Kildrak learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Navigator. He's since become an addict/alcoholic.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and wants to open a new tavern
Ideals: Athletic. Flaws: Shy, Addict, Greedy. Bonds: Job. Occupation: Navigator
Voice: Mousy voice
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 9 (-1) | 13 (+1) | 12 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
Possessions: 150 gp. Red-brown spinel (70 gp). 2 Smokesticks.
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