Naamah Ecstasy, Female Tiefling [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her hair is short and purple. She tend to wears goggles to shield her eyes.
Personality: She is a Animal Trainer first and foremost. She believes firmly that knowledge should be universal. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was always a brilliant, if unscrupulous mind. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Animal Trainer work with an outfit from a few towns over. Animal Trainer work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants her loneliness to end; and she is unsatisfied with her job
Ideals: Logical. Flaws: Insane. Bonds: Job, Has a crush. Occupation: Animal Trainer
Voice: Soothing and warm
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 4)
Armor Class 11
Hit Points 13 (4d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 13 (+1) | 12 (+1) | 7 (-2) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 300 gp.
Gadreel Muse, Female Tiefling [Permalink]
Personal [hide]
Description: An older woman who wears a green tunic with yellow highlights, and long grey pants that bunch up around her shoes, she is not a threatening figure. She keeps her long red hair kept up in a rat tail. Her black eyes peer out from beneath her feathered green hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is able to fit into much smaller and tighter spaces than normal.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Over the years she perfected her riding and shooting skills. She has dedicated herself to building a better village for her children.
Motivation: Someone believes her a fraud; and her name or reputation has been wronged in the past by orcs, and she desires to right it
Ideals: Gifted. Flaws: Antagonistic. Bonds: Nature, Adventurer, Enemies. Occupation: Body Guard
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 0 | 0 | 0 |
Possessions: 210 gp. Azurite (12 gp). Black pearl (600 gp). Red-brown spinel (50 gp).
Wrenn Gobblefirn, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears a simple tan robe with white stripes complete with hood and is in decent physical shape. He wears his auburn hair down. His hazel eyes lackadaisically let the world flow into them.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is a great chef.
History: Wrenn was raised in a hard working conservative environment. He struck it rich when he found rare goods in large quantities. He tends to his Blacksmith job now, and dutifully fulfills any obligations he has.
Motivation: To be a Layabout again; and he's looking for his big break
Ideals: Gifted. Flaws: Terse. Bonds: Job, Rich, Adventurer. Occupation: Blacksmith
Voice: Loud with bravado
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 38 (4d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Elven
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Dean Goltorah, Male Half-Elf [Permalink]
Personal [hide]
Description: He has a missing left leg. He wears rags and sports a simple walking cane. His tied-back hair is red. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He also is a firm believer in the manly ideal.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Dean liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted arcane powers by his dying sister.
Motivation: To prove his worth to the world.
Ideals: Gifted. Flaws: Disease, Impulsive. Bonds: Poor, Nature. Occupation: Unemployed
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Half-Elf, True Neutral (CR 15)
Armor Class 11
Hit Points 89 (15d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 17 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Ignan, Infernal
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2
Possessions: 6000 gp. Onyx (20 gp). Peridot (20 gp). Black pearl (400 gp). Brown-green garnet (90 gp). Star rose quartz (20 gp). Chalcedony (20 gp). Deep blue spinel (400 gp). Aquamarine (400 gp). Azurite (11 gp). Banded agate (11 gp). Golden pearl (90 gp). Malachite (11 gp). Fiery yellow corundum (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

