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NPC Generator

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Advanced [show]


Delg Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is generally shirtless and showing off his tattooed chest. His long chestnut hair reaches down to his waist. His green eyes peer out from beneath his top grey hat.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.

History: He was born to a criminal king-pin and mafia family In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Due to his spouse's obsession with being a Cook they were divorced and he won custody of their daughter. He worked as a Sculptor, and he later adopted a second daughter.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic, Insomniac. Bonds: Criminal record, Family. Occupation: Sculptor

Voice: Australian accent

Attributes [hide]

Delg Brawnanvil, Male Dwarf Bard 2
Medium (4'5") Dwarf, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 19 (+4)7 (-2) 17 (+3)13 (+1)
Skills Insight +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 170 gp.


Social Check DCs


Rurik Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries flails. He has a very tight haircut. His eyes are a pleasant violet.

Personality: Stoic and calm, he prefers to meditate than take action. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Rurik was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Sage work with an outfit from a few towns over. Sage work suited him well, and with each successful project, he earned more gold and more respect from his peers. He tends to his Sage job now, and dutifully fulfills any obligations he has.

Motivation: Expand his business; and wants to open a new tavern

Ideals: Fighting, Disciplined, Optimist. Bonds: Rich, Job. Occupation: Sage

Voice: Complex vocabulary, royal

Attributes [hide]

Rurik Torevir, Male Dwarf Rogue 2
Medium (4'3") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Terran, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1

Possessions: 230 gp. 1 Masterwork Thieves’ tools.


Social Check DCs


Conrad Ogden, Male Human [Permalink]

Personal [hide]

Description: An older man who is wearing a tight grey one piece outfit complete with pants, hood, and a cape, he is not a threatening figure. His moppish red hair is in a traditional bowl cut. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. The war was a terrible time for him, and Conrad does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was raised by priests from a young age. His father was a soldier and died while he was still young. Conrad was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.

Motivation: He feels kind of lost in life; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Depressed. Bonds: Military, Religious, Mentor. Occupation: Merchant

Voice: Soft and mumbly

Attributes [hide]

Conrad Ogden, Male Human Commoner 1
Medium (5'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)12 (+1) 15 (+2)12 (+1)
Skills Intimidation +3, Nature +3
Senses Passive Perception 12
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 2000 cp.


Social Check DCs


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: With grey face paint in a stripe pattern across his face, he is renowned for his bright black suits and hats. He keeps his black crest in a pixie cut. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was born to loving parents in a slum to the west. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He's also a talented Adventurer, but doesn't like to broadcast it.

Motivation: He has a rivalry with the Church that dominates his actions; and he has decided he is irredeemable

Flaws: Terse. Bonds: Criminal record, Poor, Job, Religious. Occupation: Navigator

Voice: Soft and mumbly

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Adept 8
Medium (6'2") Dragonborn, True Neutral (CR 8)
Armor Class 12
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 12 (+1)13 (+1) 9 (-1)17 (+3)
Skills Arcana +4, Religion +4
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp. Deep blue spinel (1500 gp). Freshwater pearl (5 gp). Black pearl (1500 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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