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NPC Generator

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Advanced [show]


Bethrynna Hybrid, Female Half-Elf [Permalink]

Personal [hide]

Description: She likes to wear ponchos typically of a light yellow in addition to tight pants. Her skin is fair and her fingers are delicate and long. With bright golden hair. Her eyes are green and catlike.

Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She believes the world needs to unite to get rid of brigands once and for all.

History: Bethrynna hails from a village terrorized by brigands. At some point she was captured by brigands and was tortured. After several years of this she finally managed to escape. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Many brigands want her driven away; and she feels kind of lost in life

Ideals: Disciplined, Persistence. Flaws: Depressed. Bonds: Enemies, Slave. Occupation: Dilettante

Voice: Scratchy, weak

Attributes [hide]

Bethrynna Hybrid, Female Half-Elf Monk 5
Medium (4'10") Half-Elf, Neutral Good (CR 5)
Armor Class 10
Hit Points 24 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 11 (+0)10 (+0) 9 (-1)17 (+3)
Skills Arcana +3, Perception +2
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0

Possessions: 50 pp.


Social Check DCs


Broce Boondiggles, Male Gnome [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears rags and sports a simple walking cane. His white hair is thinning but still full. He has a tattooed face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He pushes his goals aggressively. He is also a coward if confronted.

History: Broce lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Broce took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: His spouse's relatives view him with great suspicion.

Ideals: Gifted. Flaws: Antagonistic, Fearful. Bonds: Poor, Family. Occupation: Map Maker

Voice: Speaks with back of mouth

Attributes [hide]

Broce Boondiggles, Male Gnome Cleric 12
Small (3'8") Gnome, Neutral Evil (CR 12)
Armor Class 14
Hit Points 48 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
2 (-4)16 (+3) 8 (-1)17 (+3) 15 (+2)16 (+3)
Skills Deception +7, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Abyssal, Goblin, Gnoll
Attacks Melee +0 / 3d10-4, Ranged +7 / 3d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654433

Possessions: 4000 gp.


Social Check DCs


Manea Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: 4'7" and muscular, this western woman wears a tight fitting green shirt and pants. Her hair is brown and curly. Her red eyes lackadaisically let the world flow into them.

Personality: Her tongue was cut out and she uses sign language. She is afraid of women and trembles around them

History: Born to a pair of adventurers, Manea grew up listening to her mother's many stories. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. During her travels, Manea and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Manea discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Manea fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She has passion for adventuring and risk; and she's looking for her big break

Ideals: Athletic. Flaws: Disease, Shy. Bonds: Adventurer, Criminal record. Occupation: Fletcher

Voice: Thin and wheezing

Attributes [hide]

Manea Dodge, Female Tiefling Ranger 7
Medium (4'7") Tiefling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 16 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 6 (-2)7 (-2) 12 (+1)9 (-1)
Skills Intimidation +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: Bloodstone (70 gp). Pink pearl (80 gp). Malachite (5 gp).


Social Check DCs


Fargrim Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: This eastern man typically wears a sleeveless long coat of deep brown leather and dull black iron scale mail. His clothes are grease stained in places. He has blonde hair. His eyes are likewise brown.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. He took every job he could get his hands on, but the opportunities for Dwarves in the east were limited. He was always very intelligent and has formed a secret society of freemasons.

Motivation: He feels the way he acts is they only way to get by in the world; and he's repulsed by the pc

Ideals: Impeccable. Flaws: Secretive, Antagonistic. Bonds: Poor, Immigrant. Occupation: Bricklayer

Voice: Farmer accent

Attributes [hide]

Fargrim Deepdelver, Male Dwarf Commoner 9
Medium (4'1") Dwarf, Lawful Good (CR 9)
Armor Class 12
Hit Points 34 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 12 (+1)9 (-1) 12 (+1)9 (-1)
Skills Arcana +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1600 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). A roughly beaten golden orb (80 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold music box (4000 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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