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NPC Generator

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Advanced [show]


Miles Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright grey and blue, and wears rings and necklaces with large, colorful gems, and carries sickles. His black hair, when down, is lengthy. He wears crescent spectacles with a black brim.

Personality: He does not believe in betrayal or weakness as things to be tolerated. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Raised by wardens he was only a novice when brigands swooped upon their monastery and killed most of the order. In his 18th year, his parents were killed by a brigands raid, leaving Miles alone in the world. After a stint in an orphanage, he was adopted. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he is a bit of a kleptomaniac

Ideals: Fighting, Justice. Bonds: Rich, Criminal record, Religious, Enemies. Occupation: Barber

Voice: Rhymes sentences (sorry)

Attributes [hide]

Miles Eastaughffe, Male Human Druid 1
Medium (6'5") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)8 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 110 gp.


Social Check DCs


Great In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a brown shirt with thin grey vertical stripes and tan pants. She is bristling with hidden weapons, mostly maces and quarterstaffs. She has dyed her greying orange fur a little too much giving a sharp orange color. Her eyes are likewise copper.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She invented a lineage for herself and claims to be descended from several legendary heroes.

History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She has recently gotten a pet goose that steals things from people.

Motivation: Wants to raise her children well; and she has passion for adventuring and risk

Ideals: Joker. Bonds: Criminal record, Adventurer, Poor, Family. Occupation: Detective

Voice: Mumbles to self between sentences

Attributes [hide]

Great In the Wind, Female Tabaxi Expert 9
Medium (5'6") Tabaxi, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 40 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 12 (+1)15 (+2) 14 (+2)12 (+1)
Skills Acrobatics +3, Nature +5
Senses Passive Perception 12
Languages Common, Auran, Orc
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +5

Possessions: 1500 gp. A detailed rose, with petals and thorns, constructed of silver and electrum (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Buvvie Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue vest with golden trim over her white shirt. Her violet leather gloves and pants are well-kept, and her blue boots flare out at the collars, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'2" when asserting herself. She has wavy blonde hair. She has hazel eyes and a blue hat with a violet feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: A powerful necromancer made her what she is. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: An old rival family wants her found; and doesn't want to be a masseuse and was forced into it by her family

Ideals: Gifted. Flaws: Antagonistic. Bonds: Mentor, In love, Family. Occupation: Masseuse

Voice: Spits and sputters

Attributes [hide]

Buvvie Nackle, Female Gnome Bard 9
Small (3'2") Gnome, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 16 (+3)9 (-1) 14 (+2)17 (+3)
Skills Arcana +2, Athletics +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1400 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Margery Goltorah, Female Half-Elf [Permalink]

Personal [hide]

Description: This slender woman stands about 5'1". She wears loose pants and a collared shirt complete with sweater beneath her coat. Her hair is long and silver with streaks of chestnut, and is pulled back with small yellow clips. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She receives visions of the future at random moments

History: Born in the south to a Butcher, Margery learned a great deal about her father's area of expertise. Margery was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Margery decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: Find a way to reverse the transformation of her sister; and wants to open a new tavern

Ideals: Athletic, Gifted. Bonds: Job, Criminal record, Family. Occupation: Butcher

Voice: Scottish accent

Attributes [hide]

Margery Goltorah, Female Half-Elf Adept 2
Medium (5'1") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 13 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)12 (+1) 16 (+3)10 (+0)
Skills Medicine +5, Persuasion +2
Senses Passive Perception 13
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 70 gp. 1 Masterwork Common Melee.


Social Check DCs

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