Mantus Victory, Male Tiefling [Permalink]
Personal [hide]
Description: This man dresses like a well dressed Ruler does. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is cut close to his head. He is baby faced.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. Energy wise he seems alert and responsive.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Ruler. After a long history of fighting, Mantus and his spouse have recently divorced.
Motivation: To be a Jeweler again.
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Job, Rich, Religious. Occupation: Ruler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'2") Tiefling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 200 sp. A pair of silk slippers encrusted with tiny pearls. (80 gp). 1 Banded mail.
Osco TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is a mite stocky and wears skinny pants and wears a white and pastel robe with the hood down. His hair is cut close to his head. He has amber eyes.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: The child of a Mortician, who enjoyed hunting, Osco was taken on many hunting expeditions. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He's in love; and he seems to be bored by most things
Ideals: Impeccable. Flaws: Shy, Mundane. Bonds: Nature, Has a crush. Occupation: Detective
Voice: Speaks through clenched teeth
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 13)
Armor Class 14
Hit Points 80 (13d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 11 (+0) | 9 (-1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +5 / 4d4+1, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (40 gp). Fire opal pendant on a fine gold chain (2300 gp). A life-sized copper and silver statuette of a cockatrice. (40 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). A large tome filled with over one hundred recipes written by a former royal chef. (80 gp). Fire opal pendant on a fine gold chain (2300 gp). 1 Medium magic item.
Mialee Meliamne, Female Elf [Permalink]
Personal [hide]
Description: She wears tan trousers with blue and brown striped suspenders. She wears various colorful collared shirts. She has styled her red hair well, parting it to the left. She has violet eyes.
Personality: Confrontational and typically high on some drug or another. She is a big fan of imagination and believes people should spend more time reading and writing.
History: She was always a brilliant, if unscrupulous mind. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mialee took refuge in the old dungeon and found the beat up nunchaku and armor she uses now. She's since become an addict/alcoholic.
Motivation: She'd like to take her coworkers down a peg; and she is not mentally stable, and does not behave rationally
Ideals: Logical. Flaws: Addict, Insane. Bonds: Nature, Job. Occupation: Server
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 32 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 19 (+4) | 12 (+1) | 14 (+2) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Orc
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
Possessions: 100 gp. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Ranged Weapon.
Raer Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This malnourished man wears bulky tan painted plate armor. His black hair is well kept and his bushy mustache is tapered upwards at the ends. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Prone to second guessing himself, he comes off as nervous. He pushes his goals aggressively. He is also a coward if confronted.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Raer took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He used his abilities to trick people and travel the world for free.
Motivation: He feels threatened by others; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Shy, Fearful. Bonds: Poor, Criminal record. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 5 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 4 (-3) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Half-Plate. 1 Half-Plate. 1 Buckler.
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