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NPC Generator

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Advanced [show]


Sammal Rumor, Male Tiefling [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a tight fitting green shirt and pants. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are a pleasant silver.

Personality: Overbrimming with self-confidence, Sammal isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: Gifted from a young age, Sammal studied abroad. He was taken from his home at a very young age. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: He is greedy; and find a way to reverse the transformation of his brother

Ideals: Impeccable, Gifted. Bonds: Slave, Family, Rich. Occupation: Bowyer

Voice: High pitched, excited

Attributes [hide]

Sammal Rumor, Male Tiefling Bard 2
Medium (6'7") Tiefling, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)13 (+1) 13 (+1)19 (+4)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113000

Possessions: 800 sp.


Social Check DCs


Thorin Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His long auburn hair is drawn into a two foot long braid. His brown eyes peer out from beneath his top grey hat.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: The child of western immigrants he idolized his mother. Thorin was orphaned to a temple shortly after his birth. He was raised by the temple staff to care always for others above himself and to hold his god always in his heart. He left for the west, certain he would find work there.

Motivation: He seems to be bored by most things; and he'd like to take his coworkers down a peg

Ideals: Philantrophist. Flaws: Mundane. Bonds: Job, Religious, Immigrant. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Thorin Dankil, Male Dwarf Druid 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)10 (+0) 12 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 250 gp.


Social Check DCs


Tim Sylvaranth, Male Half-Elf [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep violet leather and dull tan iron scale mail. His brown hair is slicked back into a classic pompadour. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He got away from his former life and has fallen to alcoholism.

Motivation: Find a way to reverse the transformation of his sister; and he is compelled to act according to his religious beliefs

Flaws: Addict, Antagonistic. Bonds: Guardian, Religious, Family. Occupation: Sculptor

Voice: Jamaican accent

Attributes [hide]

Tim Sylvaranth, Male Half-Elf Barbarian 14
Medium (4'9") Half-Elf, True Neutral (CR 14)
Armor Class 11
Hit Points 130 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 19 (+4)12 (+1) 17 (+3)11 (+0)
Skills Investigation +6, Survival +8
Senses Passive Perception 13
Languages Common, Elven, Goblin
Attacks Melee +7 / 4d6+2, Ranged +6 / 4d6+1, Grapple +2

Possessions: Large well-done wool tapestry (100 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp). Gold dragon comb with red garnet eye (400 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Orsik Brazzik, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky darker skinned man, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His brown hair is kept up in a ponytail inside a Stetson hat. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His parents moved while he was still in utero so he is the first generation to be born here. A few years later when the east was not economically sound they moved to his current location. Days after completing his studies, news broke out that his hometown was attacked by giants. Orsik was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the giants.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive, Forgetful. Bonds: Immigrant, Enemies. Occupation: Gardener

Voice: Shortens vowels

Attributes [hide]

Orsik Brazzik, Male Dwarf Warlock 2
Medium (4'0") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)14 (+2) 16 (+3)10 (+0)
Skills Perception +5, Religion +4
Senses Passive Perception 14
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 300 sp.


Social Check DCs

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