Windy Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: This slender woman stands about 4'11". She dresses in collared shirts and wears a proper scarf over her head. She has done her best to style her red fur to look like a famous performer. Her eyes are a pleasant amber.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She receives visions of the future at random moments
History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now spends her time doing works of charity.
Motivation: To settle down with her crush; and she's in love
Ideals: Gifted, Philantrophist. Flaws: Antagonistic. Bonds: Adventurer, Has a crush. Occupation: Performer
Voice: Dutch accent
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 11
Hit Points 31 (5d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 11 (+0) | 10 (+0) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 5 | 3 | 2 | 1 | 0 | 0 |
Possessions: 100 gp. Lapis lazuli (4 gp). Black star sapphire (1500 gp). Black pearl (800 gp). 1 Superior lock. 1 Masterwork Musical instrument.
Paymon Flaw, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man prefers to wear green pants and tee shirts and is in decent physical shape. His hair is short and purple. His gold eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Paymon took refuge in the large cave and found the beat up greatsword and armor he uses now. His addictions have taken their toll on his wallet, and he has found himself with a great deal of debt owed.
Motivation: Seeks redemption; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Ideals: Fighting. Flaws: Addict. Bonds: Nature, Debt, Criminal record. Occupation: Barber
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'4") Tiefling, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 61 (11d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 14 (+2) | 16 (+3) | 14 (+2) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Abyssal, Ignan
Attacks Melee +4 / 3d8+0, Ranged +6 / 3d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 6 | 6 |
Possessions: 4000 sp.
Ida Thorpe, Female Human [Permalink]
Personal [hide]
Description: She wears a grey cloak and cross-gartered red stockings. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a skull on it. She keeps her white hair in a flapper bob. Her amber eyes dart from person to person.
Personality: Always inclined to offer people food she seems plenty friendly. She plays an instrument quite well.
History: Her mother raised her in a mountain cabin. From there she went from mercenary job to mercenary job. She now travels the world, in search of power and loot.
Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult; and obtaining odd cultural human artifacts is her passion
Ideals: Philantrophist, Artistic. Bonds: Nature, Adventurer, Job. Occupation: Barkeep
Voice: Low and grunting
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 40 gp. Rhodochrosite (14 gp).
Suhnae Franklin, Male Half-Elf [Permalink]
Personal [hide]
Description: He is dressed in a clean yellow cloak covering his clean studded leather. He carries with him a set of sickles, each one with a amethyst on the hilt. He only wears one on his belt and the other on his back. His hair is greying and his face has many wrinkles. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is business-like. He takes instructions and follows them to the letter. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Slave Trader. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Professionalism. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Slave Trader
Voice: Jittery and nervous
Attributes [hide]
Medium (5'10") Half-Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 13 (+1) | 13 (+1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10 pp. Moss agate (12 gp).
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Their contribution stands as a beacon of hope for all adventurers!


