Dagnal Balderk, Female Dwarf [Permalink]
Personal [hide]
Description: A well shaped woman just over fifty, she wears a grey costume with the symbols of luck on her torso. Her red hair is well kept. Her blue eyes have a joyful gleam in them most of the time.
Personality: Cocky and sure of herself, she believes she is the best Sage born in the past three hundred years. She is harsh and unforgiving.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She worked as a nervous Sage and found it very stressful. She then took over the family business and is one of the better Sage for hire.
Motivation: Seeks redemption; and she is greedy
Flaws: Antagonistic, Disease. Bonds: Job, Rich, Criminal record. Occupation: Sage
Voice: Slow speaker
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 13 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 120 gp.
Altho Smoothhands, Male Halfling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He typically wears white cloth garments or leather armor. His brown hair is thinning but still full. His green eyes are passionate and lively.
Personality: He is mildly Halfling supremacist, though he does not identify as such. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Born in the east to a Glassblower, Altho learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Glassblower. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: To share knowledge with the world; and meet up once more with his childhood friend
Ideals: Logical. Flaws: Racist, Antagonistic. Bonds: Job, Adventurer. Occupation: Glassblower
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Small (3'3") Halfling, Neutral Good (CR 12)
Armor Class 12
Hit Points 33 (12d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 13 (+1) | 10 (+0) | 17 (+3) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Dwarven, Terran, Draconic
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
Possessions: 400 pp. Pink pearl (50 gp). Azurite (12 gp). Golden pearl (50 gp). Alexandrite (600 gp). Blue sapphire (1000 gp). Aquamarine (600 gp). Chalcedony (30 gp).
Pelaios Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears green trousers with brown and black striped suspenders. He wears various colorful collared shirts. His dark red hair is drawn into a tight pony tail with a cross scrunchie. His gold eyes dart from person to person.
Personality: He is extraordinarily eccentric. He is afraid of women and trembles around them
History: A powerful wizard made him what he is. Pelaios was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Pelaios decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Wishes to resurrect an old love; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact
Flaws: Insane, Shy. Bonds: Mentor, Criminal record, In love. Occupation: Banker
Voice: Eastern European accent
Attributes [hide]
Medium (5'4") Tiefling, True Neutral (CR 6)
Armor Class 14
Hit Points 42 (6d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 18 (+4) | 12 (+1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Celestial
Attacks Melee +2 / 2d6-1, Ranged +7 / 2d6+4, Grapple +6
Possessions: 40000 cp. Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Skog Rayden, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a black coat over a green low-cut shirt, and a Stetson hat upon his head, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'9" when asserting himself. His white hair is cut short. His green eyes are passionate and lively.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.
History: Skog was raised in a hard working conservative environment. In his 17th year, his parents were killed by a goblins raid, leaving Skog alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Bonds: Criminal record, Job, Enemies. Occupation: Dyer
Voice: Speaks with a cold
Attributes [hide]
Medium (6'9") Half-Orc, Neutral Evil (CR 4)
Armor Class 11
Hit Points 31 (4d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 13 (+1) | 15 (+2) | 11 (+0) | 10 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: 600 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!


