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NPC Generator

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Advanced [show]


Eiravel Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears light armors faded through time and improper care. He keeps his brown hair in a pixie cut. His gray eyes dart from person to person to random spaces in the air.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Born to a pair of adventurers, Eiravel grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He wants to meet his childhood hero; and he is currently in port desperately looking for someone to get him out

Ideals: Philantrophist, Justice. Bonds: Adventurer, Slave. Occupation: Merchant

Voice: Scandinavian accent

Attributes [hide]

Eiravel Jordan, Male Half-Elf Wizard 15
Medium (5'6") Half-Elf, Chaotic Good (CR 15)
Armor Class 10
Hit Points 82 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 16 (+3)16 (+3) 15 (+2)10 (+0)
Skills Investigation +8, Medicine +7
Senses Passive Perception 12
Languages Common, Elven, Celestial, Undercommon, Druidic
Attacks Melee +7 / 4d8+2, Ranged +5 / 4d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day164444443

Possessions: 3000 gp. Star rose quartz (20 gp). Chalcedony (20 gp). Golden yellow topaz (1400 gp). Black pearl (1400 gp). Sard (20 gp). Deep green spinel (120 gp). Violet garnet (1400 gp). Golden pearl (120 gp). Jade (120 gp). Deep green spinel (120 gp). Citrine (20 gp).


Social Check DCs


Werydd Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she likes to wear grey tank tops with yellow skirt. She keeps her long golden hair kept up in a rat tail. She has a dull look in her brown eyes.

Personality: She speaks before she thinks and is too direct. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Her father raised her in a mountain cabin. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She has gone from town to town working and never settling down anywhere, but has fallen for a local Layabout. She hasn't told them the truth, but wants to settle down with them.

Motivation: To share knowledge with the world; and she has a crush on the local layabout

Ideals: Justice, Logical. Flaws: Impulsive. Bonds: Nature, Has a crush. Occupation: Bather

Voice: Pronounces O like U

Attributes [hide]

Werydd Torunn, Female Dwarf Commoner 2
Medium (4'3") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Zephan Intellect, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he prefers to wear flannel. His dark red hair has been sun bleached extensively. His eyes are silver and he is always smoking a pipe.

Personality: He is very quiet and rarely speaks above a whisper. He always tries to repair and not replace. It was this mentality that drove him into the Roofer business.

History: He got into the Roofer business at a young age. He was an adventurer many years ago and he formed a blood bond with his Tabaxi companion (his 'brother'). He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk.

Ideals: Persistence. Flaws: Shy. Bonds: Job, Adventurer. Occupation: Roofer

Voice: Soothing and warm

Attributes [hide]

Zephan Intellect, Male Tiefling Ranger 10
Medium (5'6") Tiefling, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 73 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)13 (+1) 12 (+1)10 (+0)
Skills Acrobatics +6, Persuasion +4
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 50 pp. Large well-done wool tapestry (300 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp). Embroidered silk and velvet mantle with numerous moonstones (900 gp).


Social Check DCs


Aramil Mystralath, Male Half-Elf [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears rags and sports a simple walking cane. His hair is white and curly. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.

History: Born in the south to a Animal Trainer, Aramil learned a great deal about his mother's area of expertise. His mother was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Animal Trainer.

Motivation: He'd like to take his coworkers down a peg; and he feels threatened by others

Ideals: Philantrophist, Impeccable. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Animal Trainer

Voice: Speaks with a cold

Attributes [hide]

Aramil Mystralath, Male Half-Elf Commoner 1
Medium (4'11") Half-Elf, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)11 (+0) 11 (+0)7 (-2)
Skills Investigation +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1

Possessions: 3000 cp.


Social Check DCs

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