Mordai Anguish, Male Tiefling [Permalink]
Personal [hide]
Description: An older man who wears a robe, a symbol of the four houses of cards around his neck, and a crossbow on his belt, he is not a threatening figure. His silver hair is braided into rings. He is baby faced.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Mordai enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was raised in a white middle class family as the only child. He has chosen to use the inheritance that was left to him frivolously. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is greedy; and to find somewhere to settle down
Ideals: Fighting, Joker. Flaws: Hedonist, Mundane. Bonds: Rich. Occupation: Gardener
Voice: Indian accent
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 3)
Armor Class 13
Hit Points 30 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan, Celestial, Giant
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
Possessions: Emerald (700 gp). Rhodochrosite (11 gp). Eye agate (11 gp).
Giselle Axton, Female Human [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a long, grey, dusty cloak and is in decent physical shape. Her hair is blonde and very short. Her blue eyes dart from person to person.
Personality: She considers herself the protector of her home. She feels this is her duty and calling. Energy wise she seems alert and responsive.
History: She was born to loving parents in a slum to the east. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Weaver they were divorced and she won custody of their daughter. She worked as a Stylist, and she later adopted a second daughter.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Ideals: Professionalism. Bonds: Guardian, Poor, Family, Religious. Occupation: Stylist
Voice: High pitched, excited
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 14 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Auran, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Zook Beren, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his blue robe and has his rapier always slung over his shoulder. He has a moderate pudge and is not very fit. His golden hair is lengthy and is close to two feet long. His fierce blue eyes like to dwell on things.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: He was born at the edge of vast plains. He helped his father out around the business and became quite the natural. He guards a vault combo very seriously as well as the key needed to open it.
Motivation: To prove his worth to the world; and to be a apothecary again
Flaws: Secretive, Impulsive. Bonds: Job, Slave, Nature. Occupation: Gardener
Voice: Speaks like tongue is numb
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 3 (-4) | 17 (+3) | 12 (+1) | 11 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee -2 / 1d6-4, Ranged +5 / 1d6+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 290 gp. 1 Alchemist’s fire.
Whurdred Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: This tall, slender woman wears bulky brown painted plate armor. Her white hair is braided into rings. She wears round tiny glasses practically rammed into her face.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She pushes her goals aggressively. She is also a coward if confronted.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has built up a small fortune and can afford her own way.
Motivation: She is terrified, and will act out of fear.
Ideals: Joker, Fighting. Flaws: Fearful, PTSD. Bonds: Rich. Occupation: Glassblower
Voice: Old thin voice
Attributes [hide]
Medium (4'2") Dwarf, Lawful Good (CR 12)
Armor Class 10
Hit Points 97 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 10 (+0) | 15 (+2) | 13 (+1) | 5 (-3) | 10 (+0) |
Senses Passive Perception 7
Languages Common, Dwarven, Auran
Attacks Melee +6 / 3d10+2, Ranged +4 / 3d10+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: Silver-plated steel longsword with jet jewel in hilt (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). An abacus with copper, silver and gold markers (140 gp).
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Their contribution stands as a beacon of hope for all adventurers!

