Shamil Umbodoben, Female Gnome [Permalink]
Personal [hide]
Description: She prefers to wear blue pants and tee shirts. She carries a battered halberd and tarnished hand crossbow as well. Her silver hair is thinning but still full. She wears crescent spectacles with a black brim.
Personality: Always inclined to offer people food she seems plenty friendly. She is a ruthless business woman, a trait she acquired from her father.
History: Shamil was raised in a hard working conservative environment. Like her father and her sister before her, after school she went straight into learning to become a Jeweler. She has set out to sabotage the competition.
Motivation: A deep hatred of dire rats; and she is unsatisfied with her job
Ideals: Fighting, Philantrophist, Entrepeneur. Bonds: Job, Enemies. Occupation: Jeweler
Voice: Irish accent
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 15
Hit Points 17 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 18 (+4) | 11 (+0) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Gnome
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
Possessions: 16000 sp.
Juliana Remein, Female Half-Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She prefers to wear yellow clothing when she does not wear armor. Sporting a white mohawk this woman's hair draws a lot of attention. Her eyes are brown and she is always smoking a pipe.
Personality: She is extraordinarily eccentric. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: Her mother raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Half-Orc companion (her 'brother'). She now travels the world, in search of power and loot.
Motivation: She is not mentally stable, and does not behave rationally; and someone believes her a fraud
Ideals: Impeccable. Flaws: Insane. Bonds: Nature, Adventurer, Enemies. Occupation: Miller
Voice: Pronounces O like U
Attributes [hide]
Medium (5'3") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 43 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Giant, Terran
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 2000 sp. Embroidered and bejeweled glove (1000 gp). Solid gold idol (1100 gp). Solid gold idol (1100 gp). Black velvet mask with numerous citrines (160 gp).
Bertram Beitz, Male Human [Permalink]
Personal [hide]
Description: He wears a well pressed and immaculate suit (or dress). He has a white handlebar mustache and slicked back white hair. His eyes are brown.
Personality: He never swears and excessively uses polite adverbs when speaking. He can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born in the south to a Bellfounder, Bertram learned a great deal about his father's area of expertise. Bertram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He was granted druidic powers by his dying sister.
Motivation: To reunite with his old friends; and many orcs want him driven away
Ideals: Optimist, Gifted. Bonds: Job, Adventurer, Enemies. Occupation: Bellfounder
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 11 (+0) | 11 (+0) | 14 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal, Celestial
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
Possessions: 4000 cp.
Arannis Erenaeth, Male Elf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He tends to wear a blue poncho over his likewise colored trousers and shirt. He wears his black hair up in a very large beehive style do. He wears large thick round spectacles.
Personality: He likes to make people angry or surprised. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.
History: He got into the Spice Merchant business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Spice Merchant. After a long history of fighting, Arannis and his spouse have recently divorced.
Motivation: He has a crush on the local Shepherd; and to be a shepherd again
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Job, Has a crush. Occupation: Spice Merchant
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (4'9") Elf, Neutral Evil (CR 12)
Armor Class 13
Hit Points 51 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 17 (+3) | 7 (-2) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 3d10-2, Ranged +7 / 3d10+3, Grapple +3
Possessions: 13000 sp. Freshwater pearl (4 gp). Citrine (80 gp). Rhodochrosite (4 gp). Banded agate (4 gp). Black pearl (1100 gp). Chrysoberyl (130 gp). Golden pearl (130 gp). Hematite (4 gp). Azurite (4 gp). Deep blue spinel (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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