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NPC Generator

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Advanced [show]


Watson Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He sports red clothing, slightly heavier than average wear. His black hair is smooth and relatively long. His eyes are a pleasant amber.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He comes from a rich western family. At a young age he wooed the heart of his future spouse and the two had a long relationship before they wed. Some 3 years later his spouse died after the birth of his daughter. Heartbroken, Watson never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: Meet up once more with his childhood friend.

Ideals: Athletic. Flaws: Cynical. Bonds: Adventurer, Rich, In love. Occupation: Tanner

Voice: Low range voice

Attributes [hide]

Watson Hogcollar, Male Halfling Adept 2
Small (3'3") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Religion +2, Stealth +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 330 gp. 1 Darkwood Shield.


Social Check DCs


Korinn Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a tight fitting black shirt and pants. Her green crest has been sun bleached extensively. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is able to fit into much smaller and tighter spaces than normal.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was very strict, and drilled into her lessons on being the perfect lady. She is untrained/undisciplined, which makes her dangerous.

Motivation: She doesn't get along with people that don't share her tastes.

Ideals: Gifted, Impeccable. Flaws: Insane, Antagonistic. Bonds: Immigrant. Occupation: Mercenary

Voice: Jittery and nervous

Attributes [hide]

Korinn Vangdondalor, Female Dragonborn Monk 1
Medium (6'1") Dragonborn, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 9 (-1)13 (+1) 16 (+3)9 (-1)
Skills Arcana +3, Medicine +5
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2

Possessions: 150 gp. Eye agate (9 gp).


Social Check DCs


Mardnab Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears a simple burlap shirt and baggy pants. She conceals her falchion with her veritable burlap sack of a shirt. With wild white hair. Her eyes are brown and she is always smoking a pipe.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Gifted from a young age, Mardnab studied abroad. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.

Motivation: To share knowledge with the world; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Gifted, Philantrophist, Logical. Flaws: Shy. Bonds: Criminal record. Occupation: Layabout

Voice: Soft and mumbly

Attributes [hide]

Mardnab Fabblestabble, Female Gnome Adept 4
Small (3'3") Gnome, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 34 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 18 (+4)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Dara Aloro, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is cut close to her head. Her green eyes are slightly larger than normal.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She has a small toy that she constantly fidgets with.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Dara was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Dara's father didn't care for her much, and the feeling was mutual. She got away from her former life and has fallen to alcoholism.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic. Flaws: Antagonistic, Addict. Bonds: Poor. Occupation: Cartwright

Voice: German accent

Attributes [hide]

Dara Aloro, Female Half-Elf Ranger 1
Medium (5'2") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 10 (+0)13 (+1) 6 (-2)12 (+1)
Skills Athletics +3, Survival +0
Senses Passive Perception 8
Languages Common, Elven, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 gp.


Social Check DCs

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