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NPC Generator

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Advanced [show]


Sarah Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her hair is silver and very short. Her hazel eyes dart from person to person.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is lazy, self-centered, vain, and jealous.

History: She got into the Ruler business at a young age. When Sarah reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting, Athletic. Flaws: Selfish. Bonds: Job, Military. Occupation: Ruler

Voice: Sensual and smooth

Attributes [hide]

Sarah Wasanthi, Female Half-Elf Paladin 1
Medium (5'8") Half-Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 8 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 7 (-2)13 (+1) 7 (-2)15 (+2)
Skills Medicine +0, Performance +4
Senses Passive Perception 8
Languages Common, Elven, Gnoll
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 40 pp.


Social Check DCs


Wrenn Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with blue lining and desert motifs. He is portly but not overly obese. He wears his auburn hair up. His eyes are violet and he is always smoking a pipe.

Personality: Overbrimming with self-confidence, Wrenn isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. His job bores him to no end. He has decided to make it more interesting.

History: His father raised him in a mountain cabin. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and meet up once more with his childhood friend

Ideals: Impeccable. Bonds: Adventurer, Criminal record, Nature, Military. Occupation: Armorer

Voice: Mumbles to self between sentences

Attributes [hide]

Wrenn Horcusporcus, Male Gnome Warrior 13
Small (3'6") Gnome, Chaotic Neutral (CR 13)
Armor Class 11
Hit Points 115 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 16 (+3)9 (-1) 14 (+2)14 (+2)
Skills Perception +6, Stealth +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +4 / 4d4+0, Grapple +0

Possessions: 800 pp. Old masterpiece painting (2300 gp). Black velvet mask with numerous citrines (50 gp). Ceremonial electrum dagger with a star ruby in the pommel (1700 gp). Silver-plated steel longsword with jet jewel in hilt (400 gp). An abacus with copper, silver and gold markers (50 gp). Sapphire pendant on gold chain (800 gp). Brass mug with jade inlays (200 gp). Finely wrought small gold bracelet (100 gp).


Social Check DCs


Roger Richie, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears brown trousers with black and brown striped suspenders. He wears various colorful collared shirts. His brown hair is still thick. He has a dull look in his green eyes.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is able to fit into much smaller and tighter spaces than normal.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A freak accident while working with his Shepherd father left him crippled. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He is unsatisfied with his job; and further expansion of business

Ideals: Gifted. Flaws: Antagonistic, Disease. Bonds: Adventurer, Job. Occupation: Barrister

Voice: High pitched, excited

Attributes [hide]

Roger Richie, Male Human Rogue 11
Medium (5'9") Human, Chaotic Good (CR 11)
Armor Class 11
Hit Points 32 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)12 (+1) 12 (+1)9 (-1)
Skills Perception +5, Stealth +5
Senses Passive Perception 15
Languages Common, Draconic
Attacks Melee +4 / 3d8+0, Ranged +5 / 3d8+1, Grapple +1

Possessions: 1400 gp.


Social Check DCs


Hupe Reedfellow, Male Halfling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a simple white robe with black stripes complete with hood. He keeps his red hair in a pixie cut. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with writing. He constantly tries to fill his life with writing. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has built up a small fortune and can afford his own way.

Motivation: He's looking for his big break; and he is greedy

Ideals: Artistic. Flaws: Fearful, Disease. Bonds: Rich. Occupation: Armorer

Voice: Scandinavian accent

Attributes [hide]

Hupe Reedfellow, Male Halfling Barbarian 10
Small (3'1") Halfling, Lawful Good (CR 10)
Armor Class 13
Hit Points 71 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)13 (+1) 9 (-1)10 (+0)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 9
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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