Cecily Middleton, Female Human [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears baggy brown pantaloons and a pastel scarf, and a wedding ring on her right hand. Her hair is long and white with streaks of chestnut, and is pulled back with small brown clips. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.
History: She was born in the east, but her parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to her current location. Some 4 years later her spouse died after the birth of her daughter. Heartbroken, Cecily never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: Wishes to resurrect an old love; and a strong sense of loyalty to elven people
Flaws: Addict, Racist, Hedonist. Bonds: In love, Immigrant. Occupation: Shoemaker
Voice: Indian accent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 9)
Armor Class 10
Hit Points 52 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 11 (+0) | 14 (+2) | 8 (-1) | 11 (+0) | 18 (+4) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 3 |
Possessions: 1400 gp. Aquamarine (1600 gp). Black pearl (1600 gp). Banded agate (9 gp). Lapis lazuli (9 gp). Malachite (9 gp). Alexandrite (1600 gp). Star rose quartz (30 gp). Rose (30 gp).
Cora Hilltopple, Female Halfling [Permalink]
Personal [hide]
Description: This northern woman is abnormally tall. She dresses like a well dressed Cartwright does. Her whole body is exceptionally muscular. Her auburn hair is greying along the sides and has receded to reveal a widow's peak. Her eyes, though not visible through her cowl, are hazel.
Personality: Overbrimming with self-confidence, Cora isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: She was raised in a desert tribe. A few years later when the south was not economically sound they moved to her current location. She bought a shortspear and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Sabotage a competitor.
Ideals: Impeccable, Opinionated. Bonds: Job, Immigrant, Nature. Occupation: Cartwright
Voice: American accent
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 4)
Armor Class 13
Hit Points 47 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 19 (+4) | 11 (+0) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
Possessions: 600 gp. 1 Minor magic item.
Tod Fastfoot, Male Halfling [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a white coat. His auburn hair is lengthy. He has blue eyes.
Personality: He is overprotective of those who hire his services. He does not believe in violence as a means to an end. He is a dedicated Glassblower but believes his peers are too gung-ho.
History: He was born in a small plains village. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He bought a shortspear and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He has money and likes to spend it; and to clean up the streets
Ideals: Pacifist. Bonds: Guardian, Nature, Family, Rich. Occupation: Glassblower
Voice: Eastern European accent
Attributes [hide]
Small (3'4") Halfling, Lawful Good (CR 16)
Armor Class 12
Hit Points 29 (16d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 13 (+1) | 8 (-1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Gnoll
Attacks Melee +5 / 4d10+0, Ranged +6 / 4d10+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 4 | 4 | 4 |
Possessions: 6000 gp. Red spinel (160 gp). Deep blue spinel (1500 gp). White pearl (160 gp). Deep blue spinel (1500 gp). Carnelian (20 gp). Banded agate (12 gp). Banded agate (12 gp). Deep blue spinel (1500 gp). Moss agate (12 gp). Freshwater pearl (12 gp). Chrysoberyl (160 gp). Amethyst (160 gp). Rock crystal (20 gp). Bloodstone (20 gp). Blue sapphire (1100 gp). Red-brown spinel (160 gp). Banded agate (12 gp). Azurite (12 gp). Iolite (20 gp).
Diesa Aranore, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a weathered and beat up set of banded mail beneath an oversized brown coat. Her hair is cut close to her head. Her eyes are amber.
Personality: She is happy with her job as a Assassin. She turns her eye from what people do, preferring to live and let live. She would rather hide behind her crafts than deal with other people.
History: Born in the north to a Assassin, Diesa learned a great deal about her mother's area of expertise. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's also a talented Server, but doesn't like to broadcast it.
Motivation: She is unsatisfied with her job.
Ideals: Artistic. Flaws: Shy. Bonds: Poor, Job. Occupation: Assassin
Voice: Mousy voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Good (CR 8)
Armor Class 11
Hit Points 63 (8d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 18 (+4) | 9 (-1) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


