Whurbin Thrahak, Male Dwarf [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Dwarf, and stands approximately 4'4". He is constantly adorned with expensive silk clothing, often dyed in bright brown and blue, and wears rings and necklaces with large, colorful gems, and his gloved hand is found clutching a glaive. His red hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: He was born several months after his mother was called into army service. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He now spends his time doing works of charity.
Motivation: His name or reputation has been wronged in the past by illithids, and he desires to right it; and he wants nothing more than to rejoin the army
Ideals: Philantrophist. Flaws: Antagonistic, PTSD. Bonds: Rich, Military, Enemies. Occupation: Stableman
Voice: Middle-eastern accent
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 12
Hit Points 79 (12d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 14 (+2) | 18 (+4) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2
Possessions: 1000 gp. Blue sapphire (1500 gp). Hematite (15 gp). Peridot (70 gp). Lapis lazuli (15 gp). Hematite (15 gp). Aquamarine (1300 gp). Jade (150 gp). Rhodochrosite (15 gp). Aquamarine (1300 gp). Golden pearl (150 gp). 1 Minor magic item. 1 Minor magic item.
Nirgel Rescue, Male Tiefling [Permalink]
Personal [hide]
Description: He is well dressed, constantly wearing a black suit, pastel shirt, and brown tie. His chestnut hair is knotted and matted. His otherwise smooth face is marked with small tiny scars.
Personality: He hates giants. He views them as having robbed his home of its proper glory. He has a minor phobia of water and hates getting wet.
History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. He moves from town to town, unable to find a place to settle.
Motivation: He wants nothing more than to rejoin the army; and he wants revenge against giants
Flaws: Fearful. Bonds: Enemies, Nature, Immigrant, Military. Occupation: Doctor
Voice: Can't modulate volume
Attributes [hide]
Medium (6'4") Tiefling, Lawful Good (CR 8)
Armor Class 13
Hit Points 33 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 |
Possessions: 300 gp. Obsidian (16 gp). Chalcedony (50 gp). Rhodochrosite (16 gp). Blue star sapphire (400 gp). Azurite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Azzakh Umbyrphrael, Male Dragonborn [Permalink]
Personal [hide]
Description: He has a large black mantle and cape that has been intricately interwoven into his grey robe. He is bristling with hidden weapons, mostly morningstars and shortspears. His black crest is drawn into a tight pony tail with a card scrunchie. His gold eyes are passionate and lively.
Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.
History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He then took over the family business and is one of the better Mason for hire.
Motivation: He is a bit of a kleptomaniac; and further expansion of business
Ideals: Logical. Flaws: Insane. Bonds: Criminal record, Job, Immigrant. Occupation: Mason
Voice: Soft and mumbly
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 21 (9d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 18 (+4) | 9 (-1) | 14 (+2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 2 | 1 | 0 | 0 |
Possessions: 1400 gp. 1 Minor magic item.
Koeth Mystralath, Male Elf [Permalink]
Personal [hide]
Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His black hair is lengthy. He wears large thick round spectacles.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He loves his children and doesn't want them to worry about him. He loves to share his dancing with anyone who is interested.
History: Koeth was born the youngest of three triplets. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He was granted divine powers by his dying brother.
Motivation: His relatives are trying to arrange a marriage; and to unite with his brother
Ideals: Persistence, Artistic, Gifted. Bonds: Family, Mentor. Occupation: Banker
Voice: Excited and jittery
Attributes [hide]
Medium (4'11") Elf, Lawful Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 11 (+0) | 15 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 15
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 3 | 1 | 0 |
Possessions: 30 gp. Aquamarine (300 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!

