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NPC Generator

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Advanced [show]


Trail On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. He has moderate length cinnamon fur. His eyes are green.

Personality: He never swears and excessively uses polite adverbs when speaking. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He comes from a rich eastern family. Ostracized due to the divine powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Tabaxis became a terror of the countryside. He now mingles about in high society.

Motivation: He has passion for adventuring and risk; and he wants to meet his childhood hero

Ideals: Optimist, Gifted. Flaws: Shy. Bonds: Rich, Adventurer. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Trail On the Water, Male Tabaxi Bard 7
Medium (5'7") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 40 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 14 (+2)16 (+3) 15 (+2)17 (+3)
Skills Deception +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Infernal
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143320000

Possessions: 30000 cp. Malachite (7 gp). Black opal (1100 gp).


Social Check DCs


Diggory Winthrop, Male Human [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. With bright chestnut hair and a scraggly beard. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with his Sculptor mother left him crippled. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He loathes his own lifestyle; and he feels that his past leaves him morally obligated to help

Ideals: Fighting. Flaws: Insane, Depressed, Disease. Bonds: Adventurer, Criminal record. Occupation: Butcher

Voice: Laughs frequently while speaking

Attributes [hide]

Diggory Winthrop, Male Human Monk 11
Medium (5'11") Human, True Neutral (CR 11)
Armor Class 10
Hit Points 67 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 14 (+2)11 (+0) 15 (+2)16 (+3)
Skills Acrobatics +4, History +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +4

Possessions: 1000 gp.


Social Check DCs


Peter Garcia, Male Half-Elf [Permalink]

Personal [hide]

Description: Standing 5'5", this man wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His auburn hair has been sun bleached extensively. He wears a mask on his face.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Money/treasure; and he's repulsed by the pc

Ideals: Entrepeneur. Flaws: Addict, Antagonistic. Bonds: Rich, Mentor. Occupation: Architect

Voice: Raspy

Attributes [hide]

Peter Garcia, Male Half-Elf Rogue 11
Medium (5'5") Half-Elf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 11 (+0)16 (+3) 14 (+2)16 (+3)
Skills Intimidation +7, Performance +7
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Giant, Draconic
Attacks Melee +5 / 3d8+1, Ranged +5 / 3d8+1, Grapple +1

Possessions: 2700 gp. Tourmaline (160 gp). Deep green spinel (160 gp). Azurite (11 gp). Blue star sapphire (700 gp). Peridot (80 gp). Moss agate (11 gp). Carnelian (80 gp).


Social Check DCs


Ernest Pinkerton, Male Human [Permalink]

Personal [hide]

Description: He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He is bristling with hidden weapons, mostly flails and shortbows. His black hair is lengthy and is close to two feet long. He has blue eyes and a grey hat with a tan feather.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born to a criminal king-pin and mafia family In his youth he was a Brewer, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger sister on his back after seeing his parents die, and fled the country. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Criminal record, Rich. Occupation: Body Guard

Voice: Russian accent

Attributes [hide]

Ernest Pinkerton, Male Human Expert 1
Medium (5'1") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)12 (+1) 13 (+1)16 (+3)
Skills Intimidation +5, Nature +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 700 sp.


Social Check DCs

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