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NPC Generator

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Advanced [show]


Norman Simmons, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a faded coat and loose pants complete with small hat. He keeps his long auburn hair kept up in a rat tail. His eyes are gray.

Personality: He is happy with his job as a Mayor. He turns his eye from what people do, preferring to live and let live. He also hits on women, regardless of circumstances.

History: He is a Yochlol in disguise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mayor work with an outfit from a few towns over. Mayor work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Retire the richest man in the south; and wants to open a new tavern

Ideals: Entrepeneur. Bonds: Job, Has a crush, Adventurer. Occupation: Mayor

Voice: Old Prospector

Attributes [hide]

Norman Simmons, Male Half-Elf Paladin 5
Medium (4'9") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 13
Hit Points 45 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 17 (+3)15 (+2) 13 (+1)13 (+1)
Skills Deception +4, Nature +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Gnoll
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120000

Possessions: 40000 cp. 1 Darkwood Shield. 1 Breastplate.


Social Check DCs


Margery Colby, Female Human [Permalink]

Personal [hide]

Description: This northern woman wears a robe, a symbol of her god around her neck, and a longbow on her belt. Her clothes are grease stained in places. Her golden hair is slicked back into a classic pompadour. Her eyes, though not visible through her cowl, are brown.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. As long as the job gets done she does not care how it got done.

History: She was born in a small forest village. Margery was born on a far northern forest where she grew up under the tutelage of her mother, an expert Miller. She moves from town to town, unable to find a place to settle.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Professionalism. Bonds: Poor, Immigrant, Nature. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Margery Colby, Female Human Ranger 1
Medium (5'1") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 13 (+1)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 12
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 30 pp.


Social Check DCs


Silaqui Xistsrith, Female Elf [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She sports blue clothing, slightly heavier than average wear. Her hair is long and chestnut with streaks of auburn, and is pulled back with small blue clips. She has several tiny sapphire earrings on each ear.

Personality: She is extraordinarily eccentric. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Silaqui was born the youngest of three triplets. A few years later when the north was not economically sound they moved to her current location. She has been saving her money to try and buy her brother's freedom.

Motivation: She is not mentally stable, and does not behave rationally.

Flaws: Insane, Fearful. Bonds: Immigrant, Rich, Family. Occupation: Map Maker

Voice: Dutch accent

Attributes [hide]

Silaqui Xistsrith, Female Elf Monk 7
Medium (4'10") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 14 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 4 (-3)15 (+2) 11 (+0)8 (-1)
Skills Acrobatics +5, Deception +2
Senses Passive Perception 10
Languages Common, Elven, Aquan, Auran
Attacks Melee +5 / 2d8+2, Ranged +5 / 2d8+2, Grapple +2

Possessions: 3000 sp. Golden yellow topaz (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Travok Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Standing 4'4", this man very much looks the part of a Brewer. He keeps his blonde hair in a flapper bob. His eyes are brown and catlike.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: When he was but 5 years old his parents immigrated from the west. When Travok reached his early adolescence his Dwarf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and a deep hatred of goblins

Flaws: Disease. Bonds: Job, Enemies, Immigrant, Military. Occupation: Brewer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Travok Battlehammer, Male Dwarf Bard 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)12 (+1) 11 (+0)6 (-2)
Skills Athletics +4, Intimidation +0
Senses Passive Perception 10
Languages Common, Dwarven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11200

Possessions: 4000 cp. White pearl (160 gp).


Social Check DCs

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