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NPC Generator

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Advanced [show]


Jocelyn Everly, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male wears a simple burlap shirt and baggy pants. He conceals his whip with his veritable burlap sack of a shirt. He is tall, broad shouldered and powerfully built. He has done his best to style his golden hair to look like a famous performer. His blue unseeing eyes seem to look past you.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was born into a rich family. He was taken as a slave by a traveling circus and forced to perform He used his abilities to travel the world and help people.

Motivation: He's looking for his big break.

Ideals: Philantrophist. Flaws: Disease. Bonds: Adventurer, Rich, Slave. Occupation: Cartwright

Voice: Pronounces O like U

Attributes [hide]

Jocelyn Everly, Male Human Aristocrat 1
Medium (6'4") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 10 (+0)13 (+1) 16 (+3)13 (+1)
Skills History +3, Nature +3
Senses Passive Perception 13
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 200 sp.


Social Check DCs


Three Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His cinnamon fur is lengthy and is close to two feet long. This amber eyed southerner is not easily forgotten.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Born in the south to a Farmer, Three learned a great deal about his mother's area of expertise. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He then took over the family business and is one of the better Farmer for hire.

Motivation: A need for knowledge about a nearby landmark; and further expansion of business

Flaws: Antagonistic. Bonds: Poor, Criminal record, Job, Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Three Timber, Male Tabaxi Cleric 6
Medium (6'3") Tabaxi, Neutral Evil (CR 6)
Armor Class 9
Hit Points 48 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 17 (+3)13 (+1) 13 (+1)18 (+4)
Skills Arcana +4, Medicine +4
Senses Passive Perception 11
Languages Common, Aquan
Attacks Melee +5 / 2d6+2, Ranged +2 / 2d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day125332

Possessions: 700 gp. Bloodstone (80 gp). Hematite (6 gp). Obsidian (6 gp).


Social Check DCs


Cora Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Halflings. Her skin is dark but she possesses many violet ritualistic tattoos. She wears a simple burlap shirt and baggy pants. She conceals her shortspear with her veritable burlap sack of a shirt. Her chestnut hair is styled in orderly dreadlocks. She has a tattooed face.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. Cora enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west to a Fortune-teller, Cora learned a great deal about her father's area of expertise. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She has set out to sabotage the competition.

Motivation: She wants nothing more than to rejoin the army; and further expansion of business

Ideals: Disciplined, Entrepeneur. Flaws: Hedonist. Bonds: Job, Military. Occupation: Fortune-teller

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Cora Strongbones, Female Halfling Expert 6
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 27 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 13 (+1)11 (+0) 12 (+1)12 (+1)
Skills Animal Handling +4, Performance +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3

Possessions: 700 gp.


Social Check DCs


Vonbin Daerdahk, Male Dwarf [Permalink]

Personal [hide]

Description: He does not wear sleeves and tends to eschew shirts when he can avoid it. He carries with him a set of monstrous two handed axes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His silver hair is greying along the sides and has receded to reveal a widow's peak. His brown eyes are slightly larger than normal.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: His father raised him in a mountain cabin. He was an apprentice working in his mother's forge. He has drifted from career to career and currently works as a Cartwright.

Motivation: Expand his business.

Ideals: Fighting. Flaws: Antagonistic, Forgetful. Bonds: Nature, Job. Occupation: Cartwright

Voice: Posh accent

Attributes [hide]

Vonbin Daerdahk, Male Dwarf Cleric 8
Medium (4'3") Dwarf, Chaotic Evil (CR 8)
Armor Class 11
Hit Points 50 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)10 (+0) 14 (+2)8 (-1)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 2d10+2, Ranged +4 / 2d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364332

Possessions: 200 gp. Hematite (12 gp). Brown-green garnet (140 gp). Black opal (1500 gp). 1 Minor magic item.


Social Check DCs

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