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NPC Generator

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Advanced [show]


Alice Hayley, Female Human [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She wears a brown armored body suit, with a simple yellow line shooting up and back down. Beneath her clothing is a huge mess of scar tissue. With wild black hair. She wears crescent spectacles with a black brim.

Personality: She is irascible and easily irritated. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was a bastard born out of an affair, and her mother always resented and mistreated her for it out of spite. A freak accident while working with her Actor mother left her crippled. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: A rival would like her out of the picture.

Flaws: Antagonistic, Disease. Bonds: Slave, Criminal record. Occupation: Bellfounder

Voice: Rolls R's

Attributes [hide]

Alice Hayley, Female Human Rogue 1
Medium (5'0") Human, True Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 12 (+1)14 (+2) 11 (+0)14 (+2)
Skills Intimidation +4, Sleight of Hand +0
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0

Possessions: 130 gp.


Social Check DCs


Bethrynna Garcia, Female Half-Elf [Permalink]

Personal [hide]

Description: An older woman who wears yellow trousers with red and tan striped suspenders. She wears various colorful collared shirts, she is not a threatening figure. She wears her chestnut hair up in a very large beehive style do. Her otherwise smooth face is marked with small tiny scars.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She receives visions of the future at random moments

History: She was raised in a forest tribe. When Bethrynna reached her early adolescence her Half-Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her brother

Ideals: Gifted. Flaws: Shy. Bonds: Nature, Military, Family. Occupation: Assassin

Voice: Rolls R's

Attributes [hide]

Bethrynna Garcia, Female Half-Elf Fighter 5
Medium (5'9") Half-Elf, Chaotic Good (CR 5)
Armor Class 12
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 16 (+3)11 (+0) 15 (+2)8 (-1)
Skills Arcana +3, Insight +5
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 40 pp. Zircon (50 gp). Alexandrite (200 gp). Malachite (15 gp). 1 Minor magic item.


Social Check DCs


Ida Ansley, Female Human [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Human, and stands approximately 5'10". She prefers to wear brown clothing when she does not wear armor, and her gloved hand is found clutching a club. Her hair is greying and her face has many wrinkles. Her violet unseeing eyes seem to look past you.

Personality: Calm and collected, she is a well trained Painter. She plays an instrument quite well.

History: Ida lived on a farm with her mother, near the main road leading to a nearby town. She was an apprentice working in her mother's forge. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Retire the richest woman in the east; and to unite with her brother

Ideals: Artistic, Entrepeneur. Flaws: Disease, Antagonistic. Bonds: Job, Family. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Ida Ansley, Female Human Sorcerer 8
Medium (5'10") Human, Neutral Good (CR 8)
Armor Class 10
Hit Points 34 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)17 (+3) 11 (+0)14 (+2)
Skills Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Abyssal, Orc
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1466653000

Possessions: 900 gp.


Social Check DCs


Maegan Fatrabbit, Female Halfling [Permalink]

Personal [hide]

Description: She tends to wear a large white jacket. She is physically well-built. Her hair is long and white with streaks of blonde, and is pulled back with small white clips. Her hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her father was very strict, and drilled into her lessons on being the perfect lady. She bought a whip and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: To end her boredom; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable, Entrepeneur. Flaws: Mundane. Bonds: Immigrant, Nature. Occupation: Map Maker

Voice: Rhymes sentences (sorry)

Attributes [hide]

Maegan Fatrabbit, Female Halfling Druid 2
Small (2'9") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)10 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Survival +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp.


Social Check DCs

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