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NPC Generator

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Advanced [show]


Jarana Eversharp, Female Dwarf [Permalink]

Personal [hide]

Description: She is a husky woman, who wears just a grey suit. With wild auburn hair. Her eyes are brown and she is always smoking a pipe.

Personality: Aggressive, abrasive, and angry, Jarana embodies much of what other species detest in the Dwarves. She invites people to come help in her community garden.

History: She is the product a well kept family trust fund and as such has never really known need. Her father was a soldier and died while she was still young. Jarana was left her father's suit of armor and trained in its use and care. She used her abilities to travel the world and help people.

Motivation: She is greedy; and money/treasure

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich, Military. Occupation: Spice Merchant

Voice: Deep voice with rolling R's

Attributes [hide]

Jarana Eversharp, Female Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Good (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0

Possessions: 90 gp.


Social Check DCs


Glim Ningel, Male Gnome [Permalink]

Personal [hide]

Description: He prefers to wear tan clothing when he does not wear armor. He is physically well-built. His brown hair is cut short with large spiked bangs in the front. He tend to wears goggles to shield his eyes.

Personality: Glim wants to be seen as a stoic, levelheaded, noble Cleric, so he tries to act the part. He does a good job, for the most part... He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Born to a pair of adventurers, Glim grew up listening to his mother's many stories. Like his mother and his brother before him, after school he went straight into learning to become a Architect. In the meantime he has taken over work as a Architect and occasionally as a mercenary.

Motivation: Expand his business; and he doesn't get along with people that don't share his tastes

Ideals: Disciplined, Extrovert, Impeccable. Bonds: Adventurer, Job. Occupation: Architect

Voice: Aggressive tone

Attributes [hide]

Glim Ningel, Male Gnome Cleric 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)13 (+1) 13 (+1)8 (-1)
Skills Animal Handling +3, Athletics +3
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 22000 sp.


Social Check DCs


Fargrim Trueblood, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in brown turtlenecks beneath a green coat with white slacks. His attire stands in sharp contrast to his shield, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair is braided into rings. His blue eyes dart from person to person to random spaces in the air.

Personality: Fargrim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He is the product a well kept family trust fund and as such has never really known need. His first spouse was a Guard, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To unite with his brother; and he would like to get married and retire

Ideals: Extrovert, Gifted. Bonds: Rich, Family, Has a crush. Occupation: Beggar

Voice: Soft and melodious

Attributes [hide]

Fargrim Trueblood, Male Dwarf Ranger 5
Medium (4'4") Dwarf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 39 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 14 (+2)13 (+1) 17 (+3)15 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Dwarven, Auran
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1400000

Possessions: Just what you see.


Social Check DCs


Stacee TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a tight white one piece outfit complete with pants, hood, and a cape, and she perpetually has her monstrous two handed axe ready. Her black hair is knotted and matted. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: She was born in the west. A few years later when the south was not economically sound they moved to her current location. She has worked as a Server like her mother before her.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Insane, Terse. Bonds: Job, Immigrant. Occupation: Server

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Stacee TellPenny, Female Halfling Ranger 2
Small (2'10") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 13 (+1)6 (-2) 14 (+2)14 (+2)
Skills Acrobatics +3, Insight +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 360 gp. A miniature golden chest with tiny emeralds lining the top (180 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs

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