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NPC Generator

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Advanced [show]


Carrie Netyoive, Male Elf [Permalink]

Personal [hide]

Description: He is wearing a long, blue, dusty cloak. He is portly but not overly obese. His silver hair is smooth and relatively long. He wears a mask on his face.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He pushes his goals aggressively. He is also a coward if confronted.

History: He was born in the west, but his parents moved at a very young age to the north. Like his father and his sister before him, after school he went straight into learning to become a Barkeep. He has achieved small success as a Barkeep.

Motivation: Balancing his hectic life and new Barkeep responsibilities is difficult; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Joker. Flaws: Fearful. Bonds: Immigrant, Job, Criminal record. Occupation: Barkeep

Voice: Rolls R's

Attributes [hide]

Carrie Netyoive, Male Elf Fighter 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 14 (+2)11 (+0) 12 (+1)11 (+0)
Skills Acrobatics +5, Medicine +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp.


Social Check DCs


Ella Brady, Female Human [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with small hat. Her auburn hair is cut short with large spiked bangs in the front. Her eyes, though not visible through her cowl, are brown.

Personality: She hates giants. She views them as having robbed her home of its proper glory. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.

History: Raised by wardens she was only a novice when giants swooped upon their monastery and killed most of the order. In her 16th year, her parents were killed by a giants raid, leaving Ella alone in the world. After a stint in an orphanage, she was adopted. She's also a talented Gardener, but doesn't like to broadcast it.

Motivation: She is greedy; and to be a gardener again

Ideals: Pacifist. Bonds: Enemies, Religious, Job, Rich. Occupation: Dilettante

Voice: Deep voice with rolling R's

Attributes [hide]

Ella Brady, Female Human Sorcerer 1
Medium (5'7") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)8 (-1) 8 (-1)14 (+2) 14 (+2)11 (+0)
Skills Nature +4, Sleight of Hand +1
Senses Passive Perception 12
Languages Common, Infernal, Goblin
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Morana Silverstone, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is wearing a long, brown cloak. Her chestnut hair, when down, is lengthy. She has a dull look in her hazel eyes.

Personality: She is overprotective of those who hire her services. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: The child of a Herbalist, who enjoyed hunting, Morana was taken on many hunting expeditions. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Morana took refuge in the ruined castle and found the beat up greataxe and armor she uses now. She now travels the world, in search of power and loot.

Motivation: Retire the richest woman in the north; and she has comitted a past crime that haunts her to this day

Ideals: Entrepeneur. Bonds: Guardian, Criminal record, Nature, Adventurer. Occupation: Engraver

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Morana Silverstone, Female Dwarf Expert 3
Medium (4'3") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 24 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 17 (+3)15 (+2) 13 (+1)8 (-1)
Skills Intimidation +1, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven, Terran, Celestial
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Fenriz Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is purple and very short. His red eyes are slightly larger than normal.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. The war was a terrible time for him, and Fenriz does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born to a Mayor, his father struggled to pay the bills. Being born in the south, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the south for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. By chance he met his brother recently and the two have been together since.

Motivation: To unite with his brother.

Ideals: Passionate. Flaws: Depressed. Bonds: Poor, Military, Family. Occupation: Hunter

Voice: Speaks with squeezed throat

Attributes [hide]

Fenriz Sage, Male Tiefling Aristocrat 10
Medium (5'11") Tiefling, Chaotic Neutral (CR 10)
Armor Class 10
Hit Points 67 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)13 (+1) 8 (-1)16 (+3)
Skills Intimidation +7, Medicine +3
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 3d6+0, Ranged +4 / 3d6+0, Grapple +0

Possessions: 200 pp. Fiery yellow corundum (1100 gp). Banded agate (9 gp). Sard (40 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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