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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Manfred Bentham, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears light armors faded through time and improper care. He wears his red hair down. He has a dull look in his amber eyes.

Personality: He hates Humans with a passion. As such he is filled with self loathing. He has a small toy that he constantly fidgets with.

History: Sold as a small child to a wizard, Manfred was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was an apprentice working in his mother's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: A strong sense of loyalty to Human people; and human compassion

Flaws: Racist, Addict. Bonds: Mentor, Job. Occupation: Servant

Voice: Russian accent

Attributes [hide]

Manfred Bentham, Male Human Expert 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 13 (+1)9 (-1) 12 (+1)13 (+1)
Skills Acrobatics +1, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3

Possessions: 1000 cp. Coral (120 gp).


Social Check DCs


Alberich Caebrek, Male Dwarf [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear flannel. He wears his white hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: The child of southern immigrants he idolized his father. Cursed with a spirit at a very young age, Alberich has worked very hard to control his curse. He left for the south, certain he would find work there.

Motivation: He desires power and/or immortality; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Emotional, Fearful, Disease. Bonds: Immigrant, Adventurer. Occupation: Bounty Hunter

Voice: High pitched and raspy

Attributes [hide]

Alberich Caebrek, Male Dwarf Warrior 12
Medium (4'5") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 64 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)16 (+3) 7 (-2)13 (+1)
Skills Animal Handling +2, Arcana +7
Senses Passive Perception 8
Languages Common, Dwarven, Orc, Terran, Sylvan
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1

Possessions: 200 pp. Azurite (11 gp). Peridot (20 gp). Red-brown spinel (80 gp). Red spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shadow Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears baggy brown pantaloons and a black scarf. His brown fur is braided into rings. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.

Personality: He never swears and excessively uses polite adverbs when speaking. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born on a small isolated farm. His mother took him hunting and taught him how to get in the mind of other creatures. He ran away from his former home and has been making his living as a Animal Trainer for the past few years.

Motivation: Wants to work out more often; and further expansion of business

Ideals: Optimist, Professionalism, Athletic. Bonds: Nature, Job. Occupation: Animal Trainer

Voice: French accent

Attributes [hide]

Shadow Timber, Male Tabaxi Commoner 8
Medium (6'2") Tabaxi, Neutral Good (CR 8)
Armor Class 11
Hit Points 11 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)13 (+1) 9 (-1)12 (+1) 16 (+3)10 (+0)
Skills Athletics +7, Performance +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Ilde Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears an entirely brown suit with green socks and a vest with buckled shoes. Her red hair is drawn into a tight pony tail with a rose scrunchie. This blue eyed westerner is not easily forgotten.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She does not trust anyone and sleeps with one eye open.

History: She got into the Carter business at a young age. A gifted student she started as a Jeweler, but she got bored and became a Carter. She has drifted from career to career and currently works as a Carter.

Motivation: Balancing her hectic life and new Carter responsibilities is difficult.

Ideals: Joker. Flaws: Insomniac. Bonds: Job. Occupation: Carter

Voice: Draws out vowels

Attributes [hide]

Ilde Brawnanvil, Female Dwarf Paladin 3
Medium (4'2") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 19 (+4)13 (+1) 11 (+0)7 (-2)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. 1 Disguise kit. 1 Bullseye lantern. 1 Climber’s kit.


Social Check DCs

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