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NPC Generator

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Advanced [show]


Warryn Gimlen, Male Gnome [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern man likes to wear ponchos typically of a light tan in addition to tight pants. His long golden hair is drawn into a two foot long braid. He wears large thick round spectacles.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: Born to a Detective, his mother struggled to pay the bills. There was a wharf not far from home where he often wandered off to fish. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To settle down with his crush; and he's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic. Bonds: Immigrant, Poor, Nature, Has a crush. Occupation: Mortician

Voice: Puts emphasis on the wrong words

Attributes [hide]

Warryn Gimlen, Male Gnome Barbarian 4
Small (3'2") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 40 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)13 (+1) 15 (+2)17 (+3)
Skills Acrobatics +2, Religion +3
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +3

Possessions: 400 gp. White pearl (70 gp). White pearl (70 gp). Jade (70 gp). 1 Minor magic item.


Social Check DCs


Korinn Esstyrlynn, Female Dragonborn [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic right leg, she wears a black coat over a brown low-cut shirt, and a small hat upon her head. Her black crest, when down, is lengthy. Her eyes, though not visible through her cowl, are red.

Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She plays an instrument quite well.

History: Korinn lived on a farm with her father, near the main road leading to a nearby town. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She has since lost track of the people in her past.

Motivation: She is terrified, and will act out of fear; and marry her brother to traveling adventurers

Ideals: Artistic. Flaws: Fearful. Bonds: Family, Criminal record. Occupation: Assassin

Voice: French accent

Attributes [hide]

Korinn Esstyrlynn, Female Dragonborn Warrior 9
Medium (6'8") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 33 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 8 (-1)10 (+0) 9 (-1)11 (+0)
Skills Acrobatics +5, Athletics +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6

Possessions: 1900 gp. Deep blue spinel (1500 gp). Red garnet (120 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppah Oomtrowl, Female Gnome [Permalink]

Personal [hide]

Description: 3'3" and muscular, this southern woman wears a tan shirt with thin green vertical stripes and blue pants. Her auburn hair is styled in orderly dreadlocks. Her gray eyes dart around the room hyper actively observing anyone and anything.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised by priests from a young age. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Oppah grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Oppah. She now owns her own business.

Motivation: To be a Tailor again; and she possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Athletic. Bonds: Job, Criminal record, Religious, Mentor. Occupation: Masseuse

Voice: Complex vocabulary, royal

Attributes [hide]

Oppah Oomtrowl, Female Gnome Ranger 4
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 14
Hit Points 15 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 11 (+0)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Golden pearl (50 gp).


Social Check DCs


Silent Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he very much looks the part of a Apothecary. His orange fur is smooth and relatively long. His blue eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is used to getting what he wants. In part because he is a meticulous planner.

History: Silent was born the youngest of three triplets. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Being a Apothecary kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: To unite with his brother; and revenge

Ideals: Professionalism. Bonds: Job, Family, Criminal record, Enemies. Occupation: Apothecary

Voice: Boston accent

Attributes [hide]

Silent Candle, Male Tabaxi Barbarian 5
Medium (6'5") Tabaxi, True Neutral (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 300 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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