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NPC Generator

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Advanced [show]


Silent In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a pastel suit, black shirt, and tan tie. He carries with him a set of flails on his belt, each one with a opal on the hilt. His beige fur is slicked back into a classic pompadour. This green eyed southerner is not easily forgotten.

Personality: He is witty, but his monotone delivery comes off as unnerving He is obsessed with a lost civilization.

History: Silent was raised in a hard working conservative environment. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature flail.

Motivation: To be a Scribe again.

Ideals: Fighting, Joker. Bonds: Adventurer, Job, Criminal record. Occupation: Mortician

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent In the Wind, Male Tabaxi Druid 2
Medium (6'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 17 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)16 (+3) 13 (+1)19 (+4)
Skills Athletics +5, Persuasion +6
Senses Passive Perception 11
Languages Common, Auran, Elven, Halfling
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 360 gp.


Social Check DCs


Dalaba Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This malnourished woman wears rags and sports a simple walking cane. With bright red hair. Her otherwise smooth face is marked with small tiny scars.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. She invites people to come help in her community garden.

History: She was born in the south, but her parents moved at a very young age to the west. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Dalaba grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Dalaba. As of late she has set up a hidden staging nest where she ambushes people she hires for escort.

Motivation: To unite with her sister; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Secretive. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Gardener

Voice: Can't modulate volume

Attributes [hide]

Dalaba Daergel, Female Gnome Barbarian 14
Small (3'6") Gnome, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 120 (14d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)10 (+0) 13 (+1)11 (+0)
Skills Athletics +6, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +6

Possessions: 200 pp. Silver pearl (150 gp). Tiger eye turquoise (7 gp). Smoky quartz (80 gp). Iolite (80 gp). Silver pearl (150 gp). Carnelian (80 gp). Red spinel (150 gp). Pink pearl (150 gp). Aquamarine (600 gp).


Social Check DCs


Bree Bigheart, Female Halfling [Permalink]

Personal [hide]

Description: She wears long strands of amethyst and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has a slight overbite and is overall scrawny. She sports a flattop hair cut. She is baby faced.

Personality: While she acts the brute, she is far gentler than she would appear. She is a great chef.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Hunter work with an outfit from a few towns over. Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She was granted necromantic powers by her dying sister.

Motivation: She is unsatisfied with her job; and wants to open a new tavern

Ideals: Fighting, Gifted. Flaws: Disease. Bonds: Rich, Job. Occupation: Hunter

Voice: Irish accent

Attributes [hide]

Bree Bigheart, Female Halfling Commoner 8
Small (3'1") Halfling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 16 (8d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 11 (+0)14 (+2) 15 (+2)13 (+1)
Skills Animal Handling +5, History +5
Senses Passive Perception 12
Languages Common, Halfling, Druidic, Aquan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 120000 cp. Tourmaline (140 gp). Chalcedony (70 gp). White opal (1200 gp).


Social Check DCs


Theirastra Withrethin, Female Elf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a weathered and beat up set of banded mail beneath an oversized blue coat. She keeps her long blonde hair kept up in a rat tail. Her eyes are gray and catlike.

Personality: Theirastra wants to be seen as a stoic, levelheaded, noble Warrior, so she tries to act the part. She does a good job, for the most part... She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She was granted necromantic powers by her dying sister.

Motivation: She is content.

Ideals: Disciplined. Flaws: Impulsive, Mundane. Occupation: Mayor

Voice: Mumbles to self between sentences

Attributes [hide]

Theirastra Withrethin, Female Elf Warrior 7
Medium (5'3") Elf, Lawful Neutral (CR 7)
Armor Class 10
Hit Points 37 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 9 (-1)17 (+3) 15 (+2)11 (+0)
Skills Arcana +6, Perception +5
Senses Passive Perception 15
Languages Common, Elven, Draconic, Undercommon, Halfling
Attacks Melee +3 / 2d8+0, Ranged +3 / 2d8+0, Grapple +0

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs

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