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NPC Generator

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Advanced [show]


Rangrim Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with grey colored cloaks and clothing, and he perpetually has his glaive ready. He has shaved his head bald. He has several tiny aquamarine earrings on each ear.

Personality: His tongue was cut out and he uses sign language. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in the east. Rangrim was born on a far eastern desert where he grew up under the tutelage of his mother, an expert Courier. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and he has money and likes to spend it

Ideals: Fighting. Flaws: Disease, Insane. Bonds: Rich, Immigrant. Occupation: Courier

Voice: Pronounces O like U

Attributes [hide]

Rangrim Glanhig, Male Dwarf Commoner 1
Medium (4'5") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)12 (+1) 16 (+3)8 (-1)
Skills Deception +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 80 gp.


Social Check DCs


Fenriz Conviction, Male Tiefling [Permalink]

Personal [hide]

Description: This southern man wears a green cloak and cross-gartered brown stockings. His clothes are grease stained in places. He has chestnut hair. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Fenriz lived on a farm with his mother, near the main road leading to a nearby town. Fenriz was born on a far southern mountains where he grew up under the tutelage of his mother, an expert Armorer. He used his abilities to trick people and travel the world for free.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Disciplined. Bonds: Poor, Immigrant, Criminal record, Family. Occupation: Armorer

Voice: Breathy voice

Attributes [hide]

Fenriz Conviction, Male Tiefling Rogue 3
Medium (5'9") Tiefling, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)14 (+2) 11 (+0)13 (+1)
Skills Intimidation +3, Survival +2
Senses Passive Perception 10
Languages Common, Elven, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 70 pp. Rose (50 gp). Zircon (50 gp). Pink pearl (80 gp).


Social Check DCs


Dalaba Murnig, Female Gnome [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of scythes, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. She has moderate length chestnut hair. Her blue unseeing eyes seem to look past you.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She also is a firm believer in the womanly ideal.

History: Born in a small village she learned the ways of the warrior from her father. In her 13th year, her parents were killed by a brigands raid, leaving Dalaba alone in the world. After a stint in an orphanage, she was adopted. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Someone believes her a fraud.

Ideals: Fighting. Flaws: Disease, Impulsive. Bonds: Poor, Enemies. Occupation: Merchant

Voice: Pronounces O like U

Attributes [hide]

Dalaba Murnig, Female Gnome Commoner 9
Small (3'3") Gnome, Lawful Good (CR 9)
Armor Class 11
Hit Points 30 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 13 (+1)12 (+1) 15 (+2)15 (+2)
Skills Arcana +4, Insight +5
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +1 / 3d4-2, Ranged +3 / 3d4+0, Grapple +0

Possessions: 190 pp. Gold and topaz bottle stopper cork (700 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Marastyr Stoutale, Female Dwarf [Permalink]

Personal [hide]

Description: She is a small woman, but exceptionally fit. She wears tight fighting clothing, which leaves very little to the imagination. Her hair is always cut to a buzz. She has gleaming, smiling brown eyes.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She was an athlete and attended two major summer competitions. She never won. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Passionate. Flaws: Antagonistic. Bonds: Rich. Occupation: Hunter

Voice: High pitched and raspy

Attributes [hide]

Marastyr Stoutale, Female Dwarf Warlock 8
Medium (3'11") Dwarf, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 41 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)10 (+0) 18 (+4)15 (+2)
Skills Insight +7, Religion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 1300 gp.


Social Check DCs

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