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NPC Generator

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Advanced [show]


Fargrim Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he tends to wear a large grey jacket. His hair is greying and his face has many wrinkles. He has amber eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a great chef.

History: Fargrim was raised in a hard working conservative environment. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Stableman. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to raise his children well; and he'd like to take his coworkers down a peg

Ideals: Gifted, Entrepeneur. Bonds: Job, Family. Occupation: Stableman

Voice: Squeaky

Attributes [hide]

Fargrim Aranore, Male Dwarf Adept 2
Medium (4'0") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 15 (+2)12 (+1) 12 (+1)12 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 340 gp.


Social Check DCs


Alain Honeypot, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears skinny pants and wears a red and brown robe with the hood down. Beneath her clothing is a huge mess of scar tissue. Her hair is short and silver. Her eyes are green and she is always smoking a pipe.

Personality: She fancies herself a trickster and likes to rely on her wits to carry the day. She cares for her older siblings and likes to be recognized by them. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.

History: She was born in the north, but her parents moved at a very young age to the south. Ostracized due to the divine powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Halflings became a terror of the countryside. She has gone from town to town working and never settling down anywhere, but has fallen for a local Bather. She hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with her crush.

Ideals: Gifted. Bonds: Slave, Family, Has a crush, Immigrant. Occupation: Laborer

Voice: Excited and jittery

Attributes [hide]

Alain Honeypot, Female Halfling Bard 5
Small (3'0") Halfling, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 25 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)15 (+2) 12 (+1)16 (+3)
Skills Insight +4, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Orc
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 3000 sp. Moss agate (6 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Veit Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: He has a missing left leg. He prefers to wear flannel. He keeps his black hair in a flapper bob. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. He moved from fad to fad and when he turned 15 he discovered painting. He has never given up on his painting dream.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Athletic, Gifted, Artistic. Bonds: Religious. Occupation: Map Maker

Voice: Sleepy voice

Attributes [hide]

Veit Orcfoe, Male Dwarf Sorcerer 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 11
Hit Points 80 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)12 (+1) 15 (+2)13 (+1)
Skills Arcana +5, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 3d10+0, Ranged +5 / 3d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13666

Possessions: Lapis lazuli (13 gp). Lapis lazuli (13 gp). Amber (40 gp). Chrysoprase (30 gp). Iolite (30 gp). Citrine (30 gp). Brown-green garnet (40 gp). Carnelian (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard High-hill, Male Halfling [Permalink]

Personal [hide]

Description: This southern man is abnormally tall. He wears a white collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His whole body is exceptionally muscular. He has a small bristly mustache and wavy silver hair. He has several tiny opal earrings on each ear.

Personality: He snorts whenever he laughs or is feeling confident. The war was a terrible time for him, and Howard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Monk school at a young age so that he could practice his druidic talents. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He wants nothing more than to rejoin the army; and he has money and likes to spend it

Ideals: Gifted. Flaws: Depressed. Bonds: Immigrant, Rich, Military. Occupation: Shoemaker

Voice: Stutters

Attributes [hide]

Howard High-hill, Male Halfling Monk 6
Small (3'3") Halfling, Lawful Neutral (CR 6)
Armor Class 11
Hit Points 55 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 17 (+3)13 (+1) 12 (+1)11 (+0)
Skills Deception +3, Survival +4
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +3 / 2d6+0, Ranged +3 / 2d6+0, Grapple +0

Possessions: 1 Minor magic item.


Social Check DCs

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