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Zaffrab Shadowcloak, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He has a large tan mantle and cape that has been intricately interwoven into his brown robe. His brown hair, when down, is lengthy. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. Energy wise he seems alert and responsive.

History: From birth he was tutored by a cruel and relentless mentor. Zaffrab was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Zaffrab decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Professionalism, Fighting. Bonds: Immigrant, Criminal record, Mentor. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zaffrab Shadowcloak, Male Gnome Ranger 4
Small (3'4") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 42 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)12 (+1) 16 (+3)10 (+0)
Skills Deception +2, Nature +3
Senses Passive Perception 13
Languages Common, Gnome, Aquan
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 19000 sp. 1 Minor magic item.


Social Check DCs


Ovina Brawnanvil, Female Dwarf [Permalink]

Personal [hide]

Description: She has a large brown mantle and cape that has been intricately interwoven into her grey robe. She carries a battered greatsword and tarnished nunchaku as well. Her hair is always cut to a buzz. Her gray eyes dart from person to person to random spaces in the air.

Personality: She is fixated on the number 33. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Ovina fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is content

Ideals: Fighting. Flaws: Insane, Hedonist, Mundane. Occupation: Cook

Voice: Uses sign language

Attributes [hide]

Ovina Brawnanvil, Female Dwarf Aristocrat 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 12 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)9 (-1) 18 (+4)16 (+3) 14 (+2)14 (+2)
Skills Investigation +5, Perception +4
Senses Passive Perception 14
Languages Common, Dwarven, Celestial, Draconic, Infernal
Attacks Melee +0 / 1d4-2, Ranged +1 / 1d4-1, Grapple -1

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Drenna Vance, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and has the majority of her body covered in plate. She has slicked back white hair. Her eyes, though not visible through her cowl, are hazel.

Personality: Overbrimming with self-confidence, Drenna isn't afraid of most anything. She has a strong dislike to people who do not believe in Half-Orc unity. She believes the world needs to unite to get rid of gnolls once and for all.

History: She got into the Brewer business at a young age. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Her name or reputation has been wronged in the past by gnolls, and she desires to right it; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Bonds: Enemies, Job, Debt. Occupation: Brewer

Voice: Soothing and warm

Attributes [hide]

Drenna Vance, Female Half-Orc Paladin 4
Medium (6'5") Half-Orc, Neutral Evil (CR 4)
Armor Class 10
Hit Points 21 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 6 (-2)16 (+3) 15 (+2)4 (-3)
Skills Perception +4
Senses Passive Perception 14
Languages Common, Orc, Draconic, Elven, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs


Flask Of Stars, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her fur is cinnamon and very short. Her blue eyes are slightly larger than normal.

Personality: Flask is depressed about a lot of things. She tends to be a nihilist. She plays an instrument quite well.

History: Gifted from a young age, Flask studied abroad. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. During her travels, Flask and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Flask discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Flask fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.

Motivation: She feels kind of lost in life; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Artistic, Gifted. Flaws: Depressed. Occupation: Tailor

Voice: Laughs frequently while speaking

Attributes [hide]

Flask Of Stars, Female Tabaxi Fighter 3
Medium (5'8") Tabaxi, True Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 10 (+0)15 (+2) 12 (+1)11 (+0)
Skills Insight +3, Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Silk rope. 1 Masterwork Thieves’ tools. 1 Masterwork Musical instrument.


Social Check DCs

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