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NPC Generator

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Advanced [show]


Myria Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: This woman is generally shirtless and showing off her tattooed chest. She is muscular with a powerful set of arms. She keeps her blonde hair in a pixie cut. Her blue eyes lackadaisically let the world flow into them.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She is obsessed with a lost civilization.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Through the years after Myria was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Myria's father didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Baker for hire.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Flaws: Antagonistic. Bonds: Guardian, Adventurer, Job, Military. Occupation: Baker

Voice: Creaky witch voice

Attributes [hide]

Myria Wildheart, Female Halfling Druid 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 52 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)12 (+1) 12 (+1)13 (+1)
Skills Investigation +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Giant
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Damaia Grief, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a black deerstalker hat and black clothes. Her black hair is heavily combed to the left. Her silver eyes have a joyful gleam in them most of the time.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.

History: She got into the Herbalist business at a young age. She found a children's book about a Tiefling Paladin who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has dedicated herself to building a better trade route.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Optimist, Justice. Flaws: Insomniac. Bonds: Criminal record, Job, Adventurer. Occupation: Herbalist

Voice: Old thin voice

Attributes [hide]

Damaia Grief, Female Tiefling Paladin 2
Medium (5'9") Tiefling, Chaotic Evil (CR 2)
Armor Class 10
Hit Points 14 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 8 (-1)13 (+1) 11 (+0)14 (+2)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 370 gp.


Social Check DCs


Roywyn Nackle, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her attire stands in sharp contrast to her hand crossbow, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. Her amber eyes peer out from beneath her top tan hat.

Personality: Her tongue was cut out and she uses sign language. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She dropped out of school to support her sick father, and resented it. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Her relatives are trying to arrange a marriage; and doesn't want to be a barkeep and was forced into it by her family

Ideals: Philantrophist, Logical. Flaws: Disease. Bonds: Family. Occupation: Barkeep

Voice: Booming voice

Attributes [hide]

Roywyn Nackle, Female Gnome Bard 4
Small (3'2") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 22 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
1 (-5)15 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Insight +4, Intimidation +4
Senses Passive Perception 12
Languages Common, Gnome, Giant
Attacks Melee -3 / 1d10-5, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113200

Possessions: 200 gp.


Social Check DCs


Mara Berevan, Female Elf [Permalink]

Personal [hide]

Description: This western woman is wearing the road beaten gear of a warrior. Her clothes are grease stained in places. She has wavy brown hair. Her eyes are likewise violet.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: Sold as a small child to a necromancer, Mara was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She took every job she could get her hands on, but the opportunities for Elves in the west were limited. She moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to clean up the streets

Ideals: Fighting, Passionate, Justice. Bonds: Poor, Immigrant, Mentor. Occupation: Fisher

Voice: Gruff and masculine

Attributes [hide]

Mara Berevan, Female Elf Aristocrat 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 8 (-1)12 (+1) 13 (+1)13 (+1)
Skills Medicine +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 3000 cp.


Social Check DCs

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